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authorChris Robinson <[email protected]>2013-05-21 05:02:25 -0700
committerChris Robinson <[email protected]>2013-05-21 05:02:25 -0700
commit5c8c40afefc4e42635da91a876232cfc0975f6fd (patch)
treea05479e246a9494c1d590f9b080dee253c2505d9 /Alc/alcDedicated.c
parent5516d8df0b21722c96189b946a8a10e9cbb0c001 (diff)
Auto-generate wrappers to upcast objects before calling user methods
Diffstat (limited to 'Alc/alcDedicated.c')
-rw-r--r--Alc/alcDedicated.c15
1 files changed, 6 insertions, 9 deletions
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index a3267509..7d32c153 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -36,22 +36,20 @@ typedef struct ALdedicatedState {
} ALdedicatedState;
-static ALvoid ALdedicatedState_Destroy(ALeffectState *effect)
+static ALvoid ALdedicatedState_Destroy(ALdedicatedState *state)
{
- ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
free(state);
}
-static ALboolean ALdedicatedState_DeviceUpdate(ALeffectState *effect, ALCdevice *Device)
+static ALboolean ALdedicatedState_DeviceUpdate(ALdedicatedState *state, ALCdevice *Device)
{
- (void)effect;
- (void)Device;
return AL_TRUE;
+ (void)state;
+ (void)Device;
}
-static ALvoid ALdedicatedState_Update(ALeffectState *effect, ALCdevice *device, const ALeffectslot *Slot)
+static ALvoid ALdedicatedState_Update(ALdedicatedState *state, ALCdevice *device, const ALeffectslot *Slot)
{
- ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
ALfloat Gain;
ALsizei s;
@@ -65,9 +63,8 @@ static ALvoid ALdedicatedState_Update(ALeffectState *effect, ALCdevice *device,
state->gains[LFE] = Gain;
}
-static ALvoid ALdedicatedState_Process(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
+static ALvoid ALdedicatedState_Process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
const ALfloat *gains = state->gains;
ALuint i, c;