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authorChris Robinson <[email protected]>2013-05-21 04:18:02 -0700
committerChris Robinson <[email protected]>2013-05-21 04:18:02 -0700
commit5516d8df0b21722c96189b946a8a10e9cbb0c001 (patch)
treec35fb0bf09965f0d528d40e984e529f3b8f3bac8 /Alc/alcDedicated.c
parentfba9ac6db1d1d1bff066befe48f75c64aead3587 (diff)
Use macros to help define vtables for effect states
Diffstat (limited to 'Alc/alcDedicated.c')
-rw-r--r--Alc/alcDedicated.c19
1 files changed, 8 insertions, 11 deletions
diff --git a/Alc/alcDedicated.c b/Alc/alcDedicated.c
index 35de345f..a3267509 100644
--- a/Alc/alcDedicated.c
+++ b/Alc/alcDedicated.c
@@ -36,20 +36,20 @@ typedef struct ALdedicatedState {
} ALdedicatedState;
-static ALvoid DedicatedDestroy(ALeffectState *effect)
+static ALvoid ALdedicatedState_Destroy(ALeffectState *effect)
{
ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
free(state);
}
-static ALboolean DedicatedDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
+static ALboolean ALdedicatedState_DeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
(void)effect;
(void)Device;
return AL_TRUE;
}
-static ALvoid DedicatedUpdate(ALeffectState *effect, ALCdevice *device, const ALeffectslot *Slot)
+static ALvoid ALdedicatedState_Update(ALeffectState *effect, ALCdevice *device, const ALeffectslot *Slot)
{
ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
ALfloat Gain;
@@ -65,7 +65,7 @@ static ALvoid DedicatedUpdate(ALeffectState *effect, ALCdevice *device, const AL
state->gains[LFE] = Gain;
}
-static ALvoid DedicatedProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
+static ALvoid ALdedicatedState_Process(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
ALdedicatedState *state = STATIC_UPCAST(ALdedicatedState, ALeffectState, effect);
const ALfloat *gains = state->gains;
@@ -81,19 +81,16 @@ static ALvoid DedicatedProcess(ALeffectState *effect, ALuint SamplesToDo, const
}
}
+DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
+
ALeffectState *DedicatedCreate(void)
{
ALdedicatedState *state;
ALsizei s;
state = malloc(sizeof(*state));
- if(!state)
- return NULL;
-
- STATIC_CAST(ALeffectState, state)->Destroy = DedicatedDestroy;
- STATIC_CAST(ALeffectState, state)->DeviceUpdate = DedicatedDeviceUpdate;
- STATIC_CAST(ALeffectState, state)->Update = DedicatedUpdate;
- STATIC_CAST(ALeffectState, state)->Process = DedicatedProcess;
+ if(!state) return NULL;
+ SET_VTABLE2(ALdedicatedState, ALeffectState, state);
for(s = 0;s < MaxChannels;s++)
state->gains[s] = 0.0f;