diff options
author | Chris Robinson <[email protected]> | 2009-10-20 08:31:44 -0700 |
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committer | Chris Robinson <[email protected]> | 2009-10-20 08:31:44 -0700 |
commit | f14cf8289eae832b090c4067ae66a19be08b7029 (patch) | |
tree | 72429089a328f49f494f9234bad41cf23d99a534 /Alc/alcEcho.c | |
parent | 790aa686214559377c4ec398762c1e7cd655f8a5 (diff) |
Add a method to update device-dependant effect parameters.
The effect state's update method will be called afterwards
Diffstat (limited to 'Alc/alcEcho.c')
-rw-r--r-- | Alc/alcEcho.c | 51 |
1 files changed, 23 insertions, 28 deletions
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c index 8aa4d2ce..6601051d 100644 --- a/Alc/alcEcho.c +++ b/Alc/alcEcho.c @@ -85,32 +85,41 @@ ALvoid EchoDestroy(ALeffectState *effect) } } -ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect) +ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device) { ALechoState *state = (ALechoState*)effect; - ALfloat lrpan, cw, a, g; ALuint maxlen; - maxlen = (ALuint)(AL_ECHO_MAX_DELAY * Context->Frequency); - maxlen += (ALuint)(AL_ECHO_MAX_LRDELAY * Context->Frequency); + // Use the next power of 2 for the buffer length, so the tap offsets can be + // wrapped using a mask instead of a modulo + maxlen = (ALuint)(AL_ECHO_MAX_DELAY * Device->Frequency); + maxlen += (ALuint)(AL_ECHO_MAX_LRDELAY * Device->Frequency); maxlen = NextPowerOf2(maxlen+1); - if(maxlen > state->BufferLength) + if(maxlen != state->BufferLength) { void *temp; ALuint i; - state->BufferLength = maxlen; - temp = realloc(state->SampleBuffer, state->BufferLength * sizeof(ALfloat)); + temp = realloc(state->SampleBuffer, maxlen * sizeof(ALfloat)); if(!temp) { - AL_PRINT("Failed reallocation!"); - abort(); + alSetError(AL_OUT_OF_MEMORY); + return AL_FALSE; } + state->BufferLength = maxlen; for(i = 0;i < state->BufferLength;i++) state->SampleBuffer[i] = 0.0f; } + return AL_TRUE; +} + +ALvoid EchoUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffect *Effect) +{ + ALechoState *state = (ALechoState*)effect; + ALfloat lrpan, cw, a, g; + state->Tap[0].delay = (ALuint)(Effect->Echo.Delay * Context->Frequency); state->Tap[1].delay = (ALuint)(Effect->Echo.LRDelay * Context->Frequency); state->Tap[1].delay += state->Tap[0].delay; @@ -173,7 +182,6 @@ ALvoid EchoProcess(ALeffectState *effect, const ALeffectslot *Slot, ALuint Sampl ALeffectState *EchoCreate(void) { ALechoState *state; - ALuint i, maxlen; state = malloc(sizeof(*state)); if(!state) @@ -183,25 +191,12 @@ ALeffectState *EchoCreate(void) } state->state.Destroy = EchoDestroy; + state->state.DeviceUpdate = EchoDeviceUpdate; state->state.Update = EchoUpdate; state->state.Process = EchoProcess; - maxlen = (ALuint)(AL_ECHO_MAX_DELAY * MAX_ECHO_FREQ); - maxlen += (ALuint)(AL_ECHO_MAX_LRDELAY * MAX_ECHO_FREQ); - - // Use the next power of 2 for the buffer length, so the tap offsets can be - // wrapped using a mask instead of a modulo - state->BufferLength = NextPowerOf2(maxlen+1); - state->SampleBuffer = malloc(state->BufferLength * sizeof(ALfloat)); - if(!state->SampleBuffer) - { - free(state); - alSetError(AL_OUT_OF_MEMORY); - return NULL; - } - - for(i = 0;i < state->BufferLength;i++) - state->SampleBuffer[i] = 0.0f; + state->BufferLength = 0; + state->SampleBuffer = NULL; state->Tap[0].delay = 0; state->Tap[1].delay = 0; @@ -209,9 +204,9 @@ ALeffectState *EchoCreate(void) state->GainL = 0.0f; state->GainR = 0.0f; - for(i = 0;i < 2;i++) - state->iirFilter.history[i] = 0.0f; state->iirFilter.coeff = 0.0f; + state->iirFilter.history[0] = 0.0f; + state->iirFilter.history[1] = 0.0f; return &state->state; } |