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authorChris Robinson <[email protected]>2013-05-21 02:30:11 -0700
committerChris Robinson <[email protected]>2013-05-21 02:30:11 -0700
commit44da54ec7f1826e3318202084e49a58a886a3f7b (patch)
tree519a4908b45472563d988b323187f9acec4169f6 /Alc/alcEcho.c
parentb6da74b6e2eb6ad72179e07bb7d50da4c2c95390 (diff)
Rename some inheritance macros
Diffstat (limited to 'Alc/alcEcho.c')
-rw-r--r--Alc/alcEcho.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/Alc/alcEcho.c b/Alc/alcEcho.c
index 498ebbc7..297d6e76 100644
--- a/Alc/alcEcho.c
+++ b/Alc/alcEcho.c
@@ -53,7 +53,7 @@ typedef struct ALechoState {
static ALvoid EchoDestroy(ALeffectState *effect)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
if(state)
{
free(state->SampleBuffer);
@@ -64,7 +64,7 @@ static ALvoid EchoDestroy(ALeffectState *effect)
static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
ALuint maxlen, i;
// Use the next power of 2 for the buffer length, so the tap offsets can be
@@ -91,7 +91,7 @@ static ALboolean EchoDeviceUpdate(ALeffectState *effect, ALCdevice *Device)
static ALvoid EchoUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot)
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
ALuint frequency = Device->Frequency;
ALfloat lrpan, cw, g, gain;
ALfloat dirGain;
@@ -127,7 +127,7 @@ static ALvoid EchoUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffec
static ALvoid EchoProcess(ALeffectState *effect, ALuint SamplesToDo, const ALfloat *RESTRICT SamplesIn, ALfloat (*RESTRICT SamplesOut)[BUFFERSIZE])
{
- ALechoState *state = GET_PARENT_TYPE(ALechoState, ALeffectState, effect);
+ ALechoState *state = STATIC_UPCAST(ALechoState, ALeffectState, effect);
const ALuint mask = state->BufferLength-1;
const ALuint tap1 = state->Tap[0].delay;
const ALuint tap2 = state->Tap[1].delay;
@@ -185,10 +185,10 @@ ALeffectState *EchoCreate(void)
if(!state)
return NULL;
- GET_DERIVED_TYPE(ALeffectState, state)->Destroy = EchoDestroy;
- GET_DERIVED_TYPE(ALeffectState, state)->DeviceUpdate = EchoDeviceUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Update = EchoUpdate;
- GET_DERIVED_TYPE(ALeffectState, state)->Process = EchoProcess;
+ STATIC_CAST(ALeffectState, state)->Destroy = EchoDestroy;
+ STATIC_CAST(ALeffectState, state)->DeviceUpdate = EchoDeviceUpdate;
+ STATIC_CAST(ALeffectState, state)->Update = EchoUpdate;
+ STATIC_CAST(ALeffectState, state)->Process = EchoProcess;
state->BufferLength = 0;
state->SampleBuffer = NULL;
@@ -201,7 +201,7 @@ ALeffectState *EchoCreate(void)
state->iirFilter.history[0] = 0.0f;
state->iirFilter.history[1] = 0.0f;
- return GET_DERIVED_TYPE(ALeffectState, state);
+ return STATIC_CAST(ALeffectState, state);
}
void echo_SetParami(ALeffect *effect, ALCcontext *context, ALenum param, ALint val)