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authorChris Robinson <[email protected]>2011-09-22 01:00:44 -0700
committerChris Robinson <[email protected]>2011-09-22 01:00:44 -0700
commita4b1239f45daa29bb423077da60804d7bf9287eb (patch)
tree0a9f7025fe1d298f5de58fde0836af9541c3ed01 /Alc/alcReverb.c
parent43350f9066f0c28ac8ff6269783db222508dec45 (diff)
Use cosf and sinf when available
Also clear away a few more MSVC precision warnings
Diffstat (limited to 'Alc/alcReverb.c')
-rw-r--r--Alc/alcReverb.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c
index 425b7052..0555db64 100644
--- a/Alc/alcReverb.c
+++ b/Alc/alcReverb.c
@@ -237,7 +237,7 @@ static __inline ALfloat EAXModulation(ALverbState *State, ALfloat in)
// Calculate the sinus rythm (dependent on modulation time and the
// sampling rate). The center of the sinus is moved to reduce the delay
// of the effect when the time or depth are low.
- sinus = 1.0f - cos(2.0f * M_PI * State->Mod.Index / State->Mod.Range);
+ sinus = 1.0f - aluCos((ALfloat)M_PI*2.0f * State->Mod.Index / State->Mod.Range);
// The depth determines the range over which to read the input samples
// from, so it must be filtered to reduce the distortion caused by even
@@ -764,7 +764,7 @@ static __inline ALfloat CalcDecayLength(ALfloat coeff, ALfloat decayTime)
// calculation.
static __inline ALfloat CalcI3DL2HFreq(ALfloat hfRef, ALuint frequency)
{
- return cos(2.0f * M_PI * hfRef / frequency);
+ return aluCos((ALfloat)M_PI*2.0f * hfRef / frequency);
}
// Calculate an attenuation to be applied to the input of any echo models to
@@ -797,9 +797,9 @@ static __inline ALvoid CalcMatrixCoeffs(ALfloat diffusion, ALfloat *x, ALfloat *
t = diffusion * atan(n);
// Calculate the first mixing matrix coefficient.
- *x = cos(t);
+ *x = aluCos(t);
// Calculate the second mixing matrix coefficient.
- *y = sin(t) / n;
+ *y = aluSin(t) / n;
}
// Calculate the limited HF ratio for use with the late reverb low-pass