diff options
author | Chris Robinson <[email protected]> | 2012-03-13 14:49:58 -0700 |
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committer | Chris Robinson <[email protected]> | 2012-03-13 14:49:58 -0700 |
commit | b5ed2a5351c065fb1de5ecc52e3d981458cd2f2c (patch) | |
tree | 2f7d3e15ebb4905390a5e3e5554c8acdf8701f41 /Alc/alcReverb.c | |
parent | 55c5e4fe92eefc4c9208a4f6ac967247a4c4ab34 (diff) |
Pass a device to the effect update functions
Diffstat (limited to 'Alc/alcReverb.c')
-rw-r--r-- | Alc/alcReverb.c | 7 |
1 files changed, 3 insertions, 4 deletions
diff --git a/Alc/alcReverb.c b/Alc/alcReverb.c index f21819ef..f11b4ee4 100644 --- a/Alc/alcReverb.c +++ b/Alc/alcReverb.c @@ -1081,10 +1081,10 @@ static ALvoid Update3DPanning(const ALCdevice *Device, const ALfloat *Reflection // This updates the EAX reverb state. This is called any time the EAX reverb // effect is loaded into a slot. -static ALvoid ReverbUpdate(ALeffectState *effect, ALCcontext *Context, const ALeffectslot *Slot) +static ALvoid ReverbUpdate(ALeffectState *effect, ALCdevice *Device, const ALeffectslot *Slot) { ALverbState *State = (ALverbState*)effect; - ALuint frequency = Context->Device->Frequency; + ALuint frequency = Device->Frequency; ALboolean isEAX = AL_FALSE; ALfloat cw, x, y, hfRatio; @@ -1154,12 +1154,11 @@ static ALvoid ReverbUpdate(ALeffectState *effect, ALCcontext *Context, const ALe hfRatio, cw, frequency, State); // Update early and late 3D panning. - Update3DPanning(Context->Device, Slot->effect.Reverb.ReflectionsPan, + Update3DPanning(Device, Slot->effect.Reverb.ReflectionsPan, Slot->effect.Reverb.LateReverbPan, Slot->Gain, State); } else { - ALCdevice *Device = Context->Device; ALfloat gain = Slot->Gain; ALuint index; |