diff options
author | Chris Robinson <[email protected]> | 2019-06-05 18:54:17 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2019-06-05 18:54:17 -0700 |
commit | 410a5ca62129f03ba7cfc091fa63fc451cdfc24f (patch) | |
tree | 6f14211e49659360cae962653eb78a739ec9c9c6 /Alc/alu.cpp | |
parent | 5f26205f8fb504c5f6fec3e2b02f0009a4f24be2 (diff) |
Make RealMixParams channel count unsigned
Diffstat (limited to 'Alc/alu.cpp')
-rw-r--r-- | Alc/alu.cpp | 25 |
1 files changed, 11 insertions, 14 deletions
diff --git a/Alc/alu.cpp b/Alc/alu.cpp index 00867810..fbafd021 100644 --- a/Alc/alu.cpp +++ b/Alc/alu.cpp @@ -691,8 +691,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo /* Direct source channels always play local. Skip the virtual channels * and write inputs to the matching real outputs. */ - voice->mDirect.Buffer = {Device->RealOut.Buffer, - static_cast<size_t>(Device->RealOut.NumChannels)}; + voice->mDirect.Buffer = {Device->RealOut.Buffer, Device->RealOut.NumChannels}; for(ALsizei c{0};c < num_channels;c++) { @@ -721,8 +720,7 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat xpos, const ALfloat ypo /* Full HRTF rendering. Skip the virtual channels and render to the * real outputs. */ - voice->mDirect.Buffer = {Device->RealOut.Buffer, - static_cast<size_t>(Device->RealOut.NumChannels)}; + voice->mDirect.Buffer = {Device->RealOut.Buffer, Device->RealOut.NumChannels}; if(Distance > std::numeric_limits<float>::epsilon()) { @@ -1469,8 +1467,8 @@ void ProcessContext(ALCcontext *ctx, const ALsizei SamplesToDo) } -void ApplyStablizer(FrontStablizer *Stablizer, FloatBufferLine *Buffer, const int lidx, - const int ridx, const int cidx, const ALsizei SamplesToDo, const ALsizei NumChannels) +void ApplyStablizer(FrontStablizer *Stablizer, FloatBufferLine *Buffer, const ALuint lidx, + const ALuint ridx, const ALuint cidx, const ALsizei SamplesToDo, const ALuint NumChannels) { ASSUME(SamplesToDo > 0); ASSUME(NumChannels > 0); @@ -1478,7 +1476,7 @@ void ApplyStablizer(FrontStablizer *Stablizer, FloatBufferLine *Buffer, const in /* Apply a delay to all channels, except the front-left and front-right, so * they maintain correct timing. */ - for(ALsizei i{0};i < NumChannels;i++) + for(ALuint i{0};i < NumChannels;i++) { if(i == lidx || i == ridx) continue; @@ -1562,12 +1560,12 @@ void ApplyStablizer(FrontStablizer *Stablizer, FloatBufferLine *Buffer, const in } void ApplyDistanceComp(FloatBufferLine *Samples, const DistanceComp &distcomp, - const ALsizei SamplesToDo, const ALsizei numchans) + const ALsizei SamplesToDo, const ALuint numchans) { ASSUME(SamplesToDo > 0); ASSUME(numchans > 0); - for(ALsizei c{0};c < numchans;c++) + for(ALuint c{0};c < numchans;c++) { const ALfloat gain{distcomp[c].Gain}; const ALsizei base{distcomp[c].Length}; @@ -1593,7 +1591,7 @@ void ApplyDistanceComp(FloatBufferLine *Samples, const DistanceComp &distcomp, } void ApplyDither(FloatBufferLine *Samples, ALuint *dither_seed, const ALfloat quant_scale, - const ALsizei SamplesToDo, const ALsizei numchans) + const ALsizei SamplesToDo, const ALuint numchans) { ASSUME(numchans > 0); @@ -1652,12 +1650,11 @@ template<> inline ALubyte SampleConv(ALfloat val) noexcept { return SampleConv<ALbyte>(val) + 128; } template<DevFmtType T> -void Write(const FloatBufferLine *InBuffer, ALvoid *OutBuffer, const ALsizei Offset, - const ALsizei SamplesToDo, const ALsizei numchans) +void Write(const FloatBufferLine *InBuffer, ALvoid *OutBuffer, const size_t Offset, + const ALsizei SamplesToDo, const ALuint numchans) { using SampleType = typename DevFmtTypeTraits<T>::Type; - ASSUME(Offset >= 0); ASSUME(numchans > 0); SampleType *outbase = static_cast<SampleType*>(OutBuffer) + Offset*numchans; auto conv_channel = [&outbase,SamplesToDo,numchans](const FloatBufferLine &inbuf) -> void @@ -1751,7 +1748,7 @@ void aluMixData(ALCdevice *device, ALvoid *OutBuffer, ALsizei NumSamples) if(LIKELY(OutBuffer)) { FloatBufferLine *Buffer{device->RealOut.Buffer}; - ALsizei Channels{device->RealOut.NumChannels}; + ALuint Channels{device->RealOut.NumChannels}; /* Finally, interleave and convert samples, writing to the device's * output buffer. |