diff options
author | Chris Robinson <[email protected]> | 2019-02-24 19:02:49 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2019-02-24 19:02:49 -0800 |
commit | d6fb4d5f520e433410eab8fcd7beadabd563ece6 (patch) | |
tree | e6b062bd79954429e05091d4c2add5f7af05a83c /Alc/alu.cpp | |
parent | d2664e2192fb5ac5af73079d9a6f05da11c2a06e (diff) |
Make sure the voice's direct buffer is always set
Diffstat (limited to 'Alc/alu.cpp')
-rw-r--r-- | Alc/alu.cpp | 12 |
1 files changed, 5 insertions, 7 deletions
diff --git a/Alc/alu.cpp b/Alc/alu.cpp index 6512de78..25a55982 100644 --- a/Alc/alu.cpp +++ b/Alc/alu.cpp @@ -586,9 +586,10 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev ); voice->Flags &= ~(VOICE_HAS_HRTF | VOICE_HAS_NFC); - if(isbformat) + if(isbformat) /* Special handling for B-Format sources. */ { - /* Special handling for B-Format sources. */ + voice->Direct.Buffer = Device->Dry.Buffer; + voice->Direct.Channels = Device->Dry.NumChannels; if(Distance > std::numeric_limits<float>::epsilon()) { @@ -615,9 +616,6 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev voice->Flags |= VOICE_HAS_NFC; } - voice->Direct.Buffer = Device->Dry.Buffer; - voice->Direct.Channels = Device->Dry.NumChannels; - /* A scalar of 1.5 for plain stereo results in +/-60 degrees being * moved to +/-90 degrees for direct right and left speaker * responses. @@ -687,8 +685,6 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev { 0.0f, -V[0]*zscale, V[1]*zscale, -V[2]*zscale } // FuMa Z }; - voice->Direct.Buffer = Device->Dry.Buffer; - voice->Direct.Channels = Device->Dry.NumChannels; for(ALsizei c{0};c < num_channels;c++) ComputePanGains(&Device->Dry, matrix[c], DryGain, voice->Direct.Params[c].Gains.Target); @@ -817,6 +813,8 @@ void CalcPanningAndFilters(ALvoice *voice, const ALfloat Azi, const ALfloat Elev else { /* Non-HRTF rendering. Use normal panning to the output. */ + voice->Direct.Buffer = Device->Dry.Buffer; + voice->Direct.Channels = Device->Dry.NumChannels; if(Distance > std::numeric_limits<float>::epsilon()) { |