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authorJan Niklas Hasse <[email protected]>2018-03-07 20:53:56 +0100
committerJan Niklas Hasse <[email protected]>2018-03-07 20:57:53 +0100
commit86319127e3e377312f815d55693f7b46569cde62 (patch)
tree92800a9483d73db1b70b876bc2044a67cee565da /Alc/backends/sdl2.c
parent179e1c4dbc143c9df50676ce538f628690799cd3 (diff)
Add SDL2 backend for playback, fix #173
Diffstat (limited to 'Alc/backends/sdl2.c')
-rw-r--r--Alc/backends/sdl2.c265
1 files changed, 265 insertions, 0 deletions
diff --git a/Alc/backends/sdl2.c b/Alc/backends/sdl2.c
new file mode 100644
index 00000000..4b2d3acd
--- /dev/null
+++ b/Alc/backends/sdl2.c
@@ -0,0 +1,265 @@
+/**
+ * OpenAL cross platform audio library
+ * Copyright (C) 2018 by authors.
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <stdlib.h>
+#include <SDL2/SDL.h>
+
+#include "alMain.h"
+#include "alu.h"
+#include "threads.h"
+#include "compat.h"
+
+#include "backends/base.h"
+
+
+typedef struct ALCsdl2Backend {
+ DERIVE_FROM_TYPE(ALCbackend);
+
+ SDL_AudioDeviceID deviceID;
+ ALvoid *mBuffer;
+ ALuint mSize;
+ ALCboolean quit;
+ ATOMIC(int) killNow;
+ althrd_t thread;
+} ALCsdl2Backend;
+
+static int ALCsdl2Backend_mixerProc(void *ptr);
+
+static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device);
+static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, Destruct)
+static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name);
+static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self);
+static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self);
+static void ALCsdl2Backend_stop(ALCsdl2Backend *self);
+static DECLARE_FORWARD2(ALCsdl2Backend, ALCbackend, ALCenum, captureSamples, void*, ALCuint)
+static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ALCuint, availableSamples)
+static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, ClockLatency, getClockLatency)
+static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, lock)
+static DECLARE_FORWARD(ALCsdl2Backend, ALCbackend, void, unlock)
+DECLARE_DEFAULT_ALLOCATORS(ALCsdl2Backend)
+
+DEFINE_ALCBACKEND_VTABLE(ALCsdl2Backend);
+
+static void ALCsdl2Backend_Construct(ALCsdl2Backend *self, ALCdevice *device)
+{
+ ALCbackend_Construct(STATIC_CAST(ALCbackend, self), device);
+ SET_VTABLE2(ALCsdl2Backend, ALCbackend, self);
+
+ self->mBuffer = NULL;
+ self->mSize = 0;
+ self->quit = ALC_FALSE;
+ if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
+ {
+ SDL_Init(SDL_INIT_AUDIO);
+ self->quit = ALC_TRUE;
+ }
+ else if(!SDL_WasInit(SDL_INIT_AUDIO))
+ SDL_InitSubSystem(SDL_INIT_AUDIO);
+
+ ATOMIC_INIT(&self->killNow, AL_TRUE);
+}
+
+
+static int ALCsdl2Backend_mixerProc(void *ptr)
+{
+ ALCsdl2Backend *self = (ALCsdl2Backend*)ptr;
+ ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
+ struct timespec now, start;
+ ALuint64 avail, done;
+ const long restTime = (long)((ALuint64)device->UpdateSize * 1000000000 /
+ device->Frequency / 2);
+
+ SetRTPriority();
+ althrd_setname(althrd_current(), MIXER_THREAD_NAME);
+
+ done = 0;
+ if(altimespec_get(&start, AL_TIME_UTC) != AL_TIME_UTC)
+ {
+ ERR("Failed to get starting time\n");
+ return 1;
+ }
+ while(!ATOMIC_LOAD(&self->killNow, almemory_order_acquire) &&
+ ATOMIC_LOAD(&device->Connected, almemory_order_acquire))
+ {
+ if(altimespec_get(&now, AL_TIME_UTC) != AL_TIME_UTC)
+ {
+ ERR("Failed to get current time\n");
+ return 1;
+ }
+
+ avail = (now.tv_sec - start.tv_sec) * device->Frequency;
+ avail += (ALint64)(now.tv_nsec - start.tv_nsec) * device->Frequency / 1000000000;
+ if(avail < done)
+ {
+ /* Oops, time skipped backwards. Reset the number of samples done
+ * with one update available since we (likely) just came back from
+ * sleeping. */
+ done = avail - device->UpdateSize;
+ }
+
+ if(avail-done < device->UpdateSize)
+ al_nssleep(restTime);
+ else while(avail-done >= device->UpdateSize)
+ {
+ ALCsdl2Backend_lock(self);
+ aluMixData(device, self->mBuffer, device->UpdateSize);
+ SDL_QueueAudio(self->deviceID, self->mBuffer, self->mSize);
+ ALCsdl2Backend_unlock(self);
+ done += device->UpdateSize;
+ }
+ }
+
+ return 0;
+}
+
+static ALCenum ALCsdl2Backend_open(ALCsdl2Backend *self, const ALCchar *name)
+{
+ ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
+ SDL_AudioSpec want;
+ SDL_zero(want);
+ want.freq = device->Frequency;
+ want.format = AUDIO_F32;
+ want.channels = 2;
+ want.samples = device->UpdateSize;
+
+ if(!name)
+ name = SDL_GetAudioDeviceName(0, 0);
+ self->deviceID = SDL_OpenAudioDevice(name, 0, &want, NULL, 0);
+ if(self->deviceID == 0) {
+ ERR("Could not open device\n");
+ return ALC_INVALID_VALUE;
+ }
+ alstr_copy_cstr(&STATIC_CAST(ALCbackend, self)->mDevice->DeviceName, name);
+
+ return ALC_NO_ERROR;
+}
+
+static ALCboolean ALCsdl2Backend_reset(ALCsdl2Backend *self)
+{
+ SetDefaultWFXChannelOrder(STATIC_CAST(ALCbackend, self)->mDevice);
+ return ALC_TRUE;
+}
+
+static ALCboolean ALCsdl2Backend_start(ALCsdl2Backend *self)
+{
+ ALCdevice *device = STATIC_CAST(ALCbackend, self)->mDevice;
+ self->mSize = device->UpdateSize * FrameSizeFromDevFmt(
+ device->FmtChans, device->FmtType, device->AmbiOrder
+ );
+ self->mBuffer = malloc(self->mSize);
+ if(!self->mBuffer)
+ {
+ ERR("Buffer malloc failed\n");
+ return ALC_FALSE;
+ }
+
+ ATOMIC_STORE(&self->killNow, AL_FALSE, almemory_order_release);
+ if(althrd_create(&self->thread, ALCsdl2Backend_mixerProc, self) != althrd_success)
+ {
+ free(self->mBuffer);
+ self->mBuffer = NULL;
+ self->mSize = 0;
+ return ALC_FALSE;
+ }
+ SDL_PauseAudioDevice(self->deviceID, 0);
+ return ALC_TRUE;
+}
+
+static void ALCsdl2Backend_stop(ALCsdl2Backend *self)
+{
+ int res;
+
+ if(ATOMIC_EXCHANGE(&self->killNow, AL_TRUE, almemory_order_acq_rel))
+ return;
+ althrd_join(self->thread, &res);
+
+ free(self->mBuffer);
+ self->mBuffer = NULL;
+ if(self->quit)
+ SDL_Quit();
+}
+
+
+typedef struct ALCsdl2BackendFactory {
+ DERIVE_FROM_TYPE(ALCbackendFactory);
+} ALCsdl2BackendFactory;
+#define ALCsdl2BACKENDFACTORY_INITIALIZER { { GET_VTABLE2(ALCsdl2BackendFactory, ALCbackendFactory) } }
+
+ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void);
+
+static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory *self);
+static DECLARE_FORWARD(ALCsdl2BackendFactory, ALCbackendFactory, void, deinit)
+static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory *self, ALCbackend_Type type);
+static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory *self, enum DevProbe type);
+static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory *self, ALCdevice *device, ALCbackend_Type type);
+DEFINE_ALCBACKENDFACTORY_VTABLE(ALCsdl2BackendFactory);
+
+
+ALCbackendFactory *ALCsdl2BackendFactory_getFactory(void)
+{
+ static ALCsdl2BackendFactory factory = ALCsdl2BACKENDFACTORY_INITIALIZER;
+ return STATIC_CAST(ALCbackendFactory, &factory);
+}
+
+
+static ALCboolean ALCsdl2BackendFactory_init(ALCsdl2BackendFactory* UNUSED(self))
+{
+ return ALC_TRUE;
+}
+
+static ALCboolean ALCsdl2BackendFactory_querySupport(ALCsdl2BackendFactory* UNUSED(self), ALCbackend_Type type)
+{
+ if(type == ALCbackend_Playback)
+ return ALC_TRUE;
+ return ALC_FALSE;
+}
+
+static void ALCsdl2BackendFactory_probe(ALCsdl2BackendFactory* UNUSED(self), enum DevProbe type)
+{
+ if(type != ALL_DEVICE_PROBE)
+ return;
+ ALCboolean quit = ALC_FALSE;
+ if(SDL_WasInit(0) == 0) // Is SDL2 initialized at all?
+ {
+ SDL_Init(SDL_INIT_AUDIO);
+ quit = ALC_TRUE;
+ }
+ else if(!SDL_WasInit(SDL_INIT_AUDIO))
+ SDL_InitSubSystem(SDL_INIT_AUDIO);
+ for(int i = 0; i < SDL_GetNumAudioDevices(0); ++i)
+ AppendAllDevicesList(SDL_GetAudioDeviceName(i, 0));
+ if(quit)
+ SDL_Quit();
+}
+
+static ALCbackend* ALCsdl2BackendFactory_createBackend(ALCsdl2BackendFactory* UNUSED(self), ALCdevice *device, ALCbackend_Type type)
+{
+ if(type == ALCbackend_Playback)
+ {
+ ALCsdl2Backend *backend;
+ NEW_OBJ(backend, ALCsdl2Backend)(device);
+ if(!backend) return NULL;
+ return STATIC_CAST(ALCbackend, backend);
+ }
+
+ return NULL;
+}