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authorChris Robinson <[email protected]>2016-08-25 03:42:43 -0700
committerChris Robinson <[email protected]>2016-08-25 03:49:57 -0700
commit0fbf34fb4592aa29fcbf4e725719cb253e7d3a78 (patch)
treeb378b50a61dd604bb7d2baadb127834c4c55e678 /Alc/effects/dedicated.c
parentd8e9b3c621762e3d9e2b81034e19aa0d671247ae (diff)
Add a ref count to ALeffectState
This is mostly just reorganizing the effects to call the Construct method which initializes the ref count.
Diffstat (limited to 'Alc/effects/dedicated.c')
-rw-r--r--Alc/effects/dedicated.c30
1 files changed, 20 insertions, 10 deletions
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 98dd560b..818cbb6b 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -35,6 +35,25 @@ typedef struct ALdedicatedState {
ALfloat gains[MAX_OUTPUT_CHANNELS];
} ALdedicatedState;
+static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state);
+static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device);
+static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props);
+static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
+
+DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
+
+
+static void ALdedicatedState_Construct(ALdedicatedState *state)
+{
+ ALsizei s;
+
+ ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
+ SET_VTABLE2(ALdedicatedState, ALeffectState, state);
+
+ for(s = 0;s < MAX_OUTPUT_CHANNELS;s++)
+ state->gains[s] = 0.0f;
+}
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state)
{
@@ -103,10 +122,6 @@ static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesTo
}
}
-DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
-
-DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
-
typedef struct ALdedicatedStateFactory {
DERIVE_FROM_TYPE(ALeffectStateFactory);
@@ -115,14 +130,9 @@ typedef struct ALdedicatedStateFactory {
ALeffectState *ALdedicatedStateFactory_create(ALdedicatedStateFactory *UNUSED(factory))
{
ALdedicatedState *state;
- ALsizei s;
- state = ALdedicatedState_New(sizeof(*state));
+ NEW_OBJ0(state, ALdedicatedState)();
if(!state) return NULL;
- SET_VTABLE2(ALdedicatedState, ALeffectState, state);
-
- for(s = 0;s < MAX_OUTPUT_CHANNELS;s++)
- state->gains[s] = 0.0f;
return STATIC_CAST(ALeffectState, state);
}