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authorChris Robinson <[email protected]>2019-07-28 18:56:04 -0700
committerChris Robinson <[email protected]>2019-07-28 18:56:04 -0700
commitcb3e96e75640730b9391f0d2d922eecd9ee2ce79 (patch)
tree23520551bddb2a80354e44da47f54201fdc084f0 /Alc/effects/dedicated.cpp
parent93e60919c8f387c36c267ca9faa1ac653254aea6 (diff)
Rename Alc to alc
Diffstat (limited to 'Alc/effects/dedicated.cpp')
-rw-r--r--Alc/effects/dedicated.cpp159
1 files changed, 0 insertions, 159 deletions
diff --git a/Alc/effects/dedicated.cpp b/Alc/effects/dedicated.cpp
deleted file mode 100644
index b31b3750..00000000
--- a/Alc/effects/dedicated.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-/**
- * OpenAL cross platform audio library
- * Copyright (C) 2011 by Chris Robinson.
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the
- * Free Software Foundation, Inc.,
- * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
- * Or go to http://www.gnu.org/copyleft/lgpl.html
- */
-
-#include "config.h"
-
-#include <cstdlib>
-#include <cmath>
-#include <algorithm>
-
-#include "alcmain.h"
-#include "alcontext.h"
-#include "alAuxEffectSlot.h"
-#include "alError.h"
-#include "alu.h"
-
-
-namespace {
-
-struct DedicatedState final : public EffectState {
- ALfloat mCurrentGains[MAX_OUTPUT_CHANNELS];
- ALfloat mTargetGains[MAX_OUTPUT_CHANNELS];
-
-
- ALboolean deviceUpdate(const ALCdevice *device) override;
- void update(const ALCcontext *context, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target) override;
- void process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei numInput, const al::span<FloatBufferLine> samplesOut) override;
-
- DEF_NEWDEL(DedicatedState)
-};
-
-ALboolean DedicatedState::deviceUpdate(const ALCdevice*)
-{
- std::fill(std::begin(mCurrentGains), std::end(mCurrentGains), 0.0f);
- return AL_TRUE;
-}
-
-void DedicatedState::update(const ALCcontext*, const ALeffectslot *slot, const EffectProps *props, const EffectTarget target)
-{
- std::fill(std::begin(mTargetGains), std::end(mTargetGains), 0.0f);
-
- const ALfloat Gain{slot->Params.Gain * props->Dedicated.Gain};
-
- if(slot->Params.EffectType == AL_EFFECT_DEDICATED_LOW_FREQUENCY_EFFECT)
- {
- const int idx{!target.RealOut ? -1 : GetChannelIdxByName(*target.RealOut, LFE)};
- if(idx != -1)
- {
- mOutTarget = target.RealOut->Buffer;
- mTargetGains[idx] = Gain;
- }
- }
- else if(slot->Params.EffectType == AL_EFFECT_DEDICATED_DIALOGUE)
- {
- /* Dialog goes to the front-center speaker if it exists, otherwise it
- * plays from the front-center location. */
- const int idx{!target.RealOut ? -1 : GetChannelIdxByName(*target.RealOut, FrontCenter)};
- if(idx != -1)
- {
- mOutTarget = target.RealOut->Buffer;
- mTargetGains[idx] = Gain;
- }
- else
- {
- ALfloat coeffs[MAX_AMBI_CHANNELS];
- CalcDirectionCoeffs({0.0f, 0.0f, -1.0f}, 0.0f, coeffs);
-
- mOutTarget = target.Main->Buffer;
- ComputePanGains(target.Main, coeffs, Gain, mTargetGains);
- }
- }
-}
-
-void DedicatedState::process(const ALsizei samplesToDo, const FloatBufferLine *RESTRICT samplesIn, const ALsizei /*numInput*/, const al::span<FloatBufferLine> samplesOut)
-{
- MixSamples(samplesIn[0].data(), samplesOut, mCurrentGains, mTargetGains, samplesToDo, 0,
- samplesToDo);
-}
-
-
-void Dedicated_setParami(EffectProps*, ALCcontext *context, ALenum param, ALint)
-{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void Dedicated_setParamiv(EffectProps*, ALCcontext *context, ALenum param, const ALint*)
-{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void Dedicated_setParamf(EffectProps *props, ALCcontext *context, ALenum param, ALfloat val)
-{
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- if(!(val >= 0.0f && std::isfinite(val)))
- SETERR_RETURN(context, AL_INVALID_VALUE,, "Dedicated gain out of range");
- props->Dedicated.Gain = val;
- break;
-
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
- }
-}
-void Dedicated_setParamfv(EffectProps *props, ALCcontext *context, ALenum param, const ALfloat *vals)
-{ Dedicated_setParamf(props, context, param, vals[0]); }
-
-void Dedicated_getParami(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
-{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer property 0x%04x", param); }
-void Dedicated_getParamiv(const EffectProps*, ALCcontext *context, ALenum param, ALint*)
-{ alSetError(context, AL_INVALID_ENUM, "Invalid dedicated integer-vector property 0x%04x", param); }
-void Dedicated_getParamf(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *val)
-{
- switch(param)
- {
- case AL_DEDICATED_GAIN:
- *val = props->Dedicated.Gain;
- break;
-
- default:
- alSetError(context, AL_INVALID_ENUM, "Invalid dedicated float property 0x%04x", param);
- }
-}
-void Dedicated_getParamfv(const EffectProps *props, ALCcontext *context, ALenum param, ALfloat *vals)
-{ Dedicated_getParamf(props, context, param, vals); }
-
-DEFINE_ALEFFECT_VTABLE(Dedicated);
-
-
-struct DedicatedStateFactory final : public EffectStateFactory {
- EffectState *create() override { return new DedicatedState{}; }
- EffectProps getDefaultProps() const noexcept override;
- const EffectVtable *getEffectVtable() const noexcept override { return &Dedicated_vtable; }
-};
-
-EffectProps DedicatedStateFactory::getDefaultProps() const noexcept
-{
- EffectProps props{};
- props.Dedicated.Gain = 1.0f;
- return props;
-}
-
-} // namespace
-
-EffectStateFactory *DedicatedStateFactory_getFactory()
-{
- static DedicatedStateFactory DedicatedFactory{};
- return &DedicatedFactory;
-}