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authorChris Robinson <[email protected]>2014-03-21 23:56:18 -0700
committerChris Robinson <[email protected]>2014-03-21 23:56:18 -0700
commit0a030c2bd91a0f7c94ce310ea4b03c6a923463b9 (patch)
treec91ac0d951365b091e85490d6896d4e366e3a3ff /Alc/effects/echo.c
parentf5ce73646c23e42118309c4139685a0d2ffe6f0f (diff)
Use a void* for the effect state Delete method param
Diffstat (limited to 'Alc/effects/echo.c')
-rw-r--r--Alc/effects/echo.c7
1 files changed, 2 insertions, 5 deletions
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 7471c3dd..9513a611 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -161,10 +161,7 @@ static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const
state->Offset = offset;
}
-static void ALechoState_Delete(ALechoState *state)
-{
- free(state);
-}
+DECLARE_DEFAULT_ALLOCATORS(ALechoState)
DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
@@ -177,7 +174,7 @@ ALeffectState *ALechoStateFactory_create(ALechoStateFactory *UNUSED(factory))
{
ALechoState *state;
- state = malloc(sizeof(*state));
+ state = ALechoState_New(sizeof(*state));
if(!state) return NULL;
SET_VTABLE2(ALechoState, ALeffectState, state);