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authorChris Robinson <[email protected]>2013-05-28 10:57:38 -0700
committerChris Robinson <[email protected]>2013-05-28 10:57:38 -0700
commit48aa1e10d64d7c62cab856a0c5d7f9e140efbd6b (patch)
tree737726d31ce2cee1b548108c41493c3b2451d57f /Alc/effects/echo.c
parent6556626055e9985251ebd782c8551839e6d67ac5 (diff)
Use the high-shelf filter in place of low-pass
They effectively both work to lower (or raise) high frequencies. However, the high-shelf performs better when gain=1.
Diffstat (limited to 'Alc/effects/echo.c')
-rw-r--r--Alc/effects/echo.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index a45f3398..9d17ead0 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -104,7 +104,7 @@ static ALvoid ALechoState_Update(ALechoState *state, ALCdevice *Device, const AL
state->FeedGain = Slot->EffectProps.Echo.Feedback;
- ALfilterState_setParams(&state->Filter, ALfilterType_LowPass,
+ ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
1.0f - Slot->EffectProps.Echo.Damping,
(ALfloat)LOWPASSFREQREF/frequency, 0.0f);