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authorChris Robinson <[email protected]>2016-03-09 23:43:57 -0800
committerChris Robinson <[email protected]>2016-03-09 23:43:57 -0800
commita45715751640992e8caeac8c36b5ecb23ba3c190 (patch)
tree5ae3f2d8611487be37ff1c52eb2eeabfc4b62d69 /Alc/effects/equalizer.c
parent3e2672ec9f5c2a84a0f871bd0379ee387f9a95ce (diff)
Organize the dry buffer properties into a struct
Diffstat (limited to 'Alc/effects/equalizer.c')
-rw-r--r--Alc/effects/equalizer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index 051e8c7f..479a8536 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -103,7 +103,7 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
aluMatrixf matrix;
ALuint i;
- gain = device->AmbiScale;
+ gain = device->Dry.AmbiScale;
aluMatrixfSet(&matrix,
1.0f, 0.0f, 0.0f, 0.0f,
0.0f, gain, 0.0f, 0.0f,
@@ -111,7 +111,7 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
0.0f, 0.0f, 0.0f, gain
);
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
- ComputeFirstOrderGains(device->AmbiCoeffs, device->NumChannels,
+ ComputeFirstOrderGains(device->Dry.AmbiCoeffs, device->Dry.NumChannels,
matrix.m[i], slot->Gain, state->Gain[i]);
/* Calculate coefficients for the each type of filter. Note that the shelf