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authorChris Robinson <[email protected]>2014-11-07 02:18:24 -0800
committerChris Robinson <[email protected]>2014-11-07 02:18:24 -0800
commit4c3f27193f7379513b3e45398711cfe1238184fd (patch)
tree93499e0af78b28be8568bd4ac689d3a40728b96f /Alc/effects/equalizer.c
parent6c954e71dbd99a2ceb072c08481aee92ef8461c0 (diff)
Use a separate macro for the max output channel count
Diffstat (limited to 'Alc/effects/equalizer.c')
-rw-r--r--Alc/effects/equalizer.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index f555cbe5..dc02e9b0 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -75,7 +75,7 @@ typedef struct ALequalizerState {
DERIVE_FROM_TYPE(ALeffectState);
/* Effect gains for each channel */
- ALfloat Gain[MaxChannels];
+ ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
ALfilterState filter[4];
@@ -140,7 +140,7 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesTo
temps[it] = smp;
}
- for(kt = 0;kt < MaxChannels;kt++)
+ for(kt = 0;kt < MAX_OUTPUT_CHANNELS;kt++)
{
ALfloat gain = state->Gain[kt];
if(!(gain > GAIN_SILENCE_THRESHOLD))