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authorChris Robinson <[email protected]>2016-03-25 23:25:13 -0700
committerChris Robinson <[email protected]>2016-03-25 23:25:13 -0700
commite0466766d7f9e3017c3bb8fc39a132ee05a357d6 (patch)
treedc5ae06aacb44335297a8e647165844d09cfe492 /Alc/effects/equalizer.c
parente23da7a1dea9997f61d23af50ed915ebee98f2e9 (diff)
Include any first-order scaling in the FOAOut coefficients
Diffstat (limited to 'Alc/effects/equalizer.c')
-rw-r--r--Alc/effects/equalizer.c7
1 files changed, 3 insertions, 4 deletions
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index ffc9830f..f3383bd2 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -103,12 +103,11 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
aluMatrixf matrix;
ALuint i;
- gain = device->Dry.AmbiScale;
aluMatrixfSet(&matrix,
1.0f, 0.0f, 0.0f, 0.0f,
- 0.0f, gain, 0.0f, 0.0f,
- 0.0f, 0.0f, gain, 0.0f,
- 0.0f, 0.0f, 0.0f, gain
+ 0.0f, 1.0f, 0.0f, 0.0f,
+ 0.0f, 0.0f, 1.0f, 0.0f,
+ 0.0f, 0.0f, 0.0f, 1.0f
);
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;