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authorChris Robinson <[email protected]>2016-05-13 18:28:01 -0700
committerChris Robinson <[email protected]>2016-05-13 18:28:01 -0700
commit93a94d177c4bb0b9c8feb85420a388d32df4cc8f (patch)
tree9a395a1ce06ed8e6057c6b74ae520f8140fa977e /Alc/effects/modulator.c
parent59cd6230a661d5cee69c0a44c4dde152eed9f865 (diff)
Get rid of an unnecessary copy of ALeffectProps
Diffstat (limited to 'Alc/effects/modulator.c')
-rw-r--r--Alc/effects/modulator.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 5a96bb9d..0b0971b2 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -92,25 +92,25 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state),
return AL_TRUE;
}
-static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot)
+static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
{
aluMatrixf matrix;
ALfloat cw, a;
ALuint i;
- if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
+ if(props->Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Process = ModulateSin;
- else if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
+ else if(props->Modulator.Waveform == AL_RING_MODULATOR_SAWTOOTH)
state->Process = ModulateSaw;
else /*if(Slot->Params.EffectProps.Modulator.Waveform == AL_RING_MODULATOR_SQUARE)*/
state->Process = ModulateSquare;
- state->step = fastf2u(Slot->Params.EffectProps.Modulator.Frequency*WAVEFORM_FRACONE /
+ state->step = fastf2u(props->Modulator.Frequency*WAVEFORM_FRACONE /
Device->Frequency);
if(state->step == 0) state->step = 1;
/* Custom filter coeffs, which match the old version instead of a low-shelf. */
- cw = cosf(F_TAU * Slot->Params.EffectProps.Modulator.HighPassCutoff / Device->Frequency);
+ cw = cosf(F_TAU * props->Modulator.HighPassCutoff / Device->Frequency);
a = (2.0f-cw) - sqrtf(powf(2.0f-cw, 2.0f) - 1.0f);
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)