diff options
author | Chris Robinson <[email protected]> | 2018-08-08 06:24:12 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2018-08-08 06:24:12 -0700 |
commit | 1e33c4a922af156ca0cc5efd976c1ecc0cb3e176 (patch) | |
tree | 775b1e8155d08407d4f2315c66a4a0ae5c8753da /Alc/effects | |
parent | a8250db2bbfbc06b7438cff83ebf382cf43690b4 (diff) |
Specify both scale values to FadedDelayLineOut
Diffstat (limited to 'Alc/effects')
-rw-r--r-- | Alc/effects/reverb.c | 26 |
1 files changed, 17 insertions, 9 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c index dd8167ef..351fd239 100644 --- a/Alc/effects/reverb.c +++ b/Alc/effects/reverb.c @@ -1249,10 +1249,11 @@ static inline ALfloat DelayLineOut(const DelayLineI *Delay, const ALsizei offset * offsets, this interpolates (cross-fades) the outputs at each offset. */ static inline ALfloat FadedDelayLineOut(const DelayLineI *Delay, const ALsizei off0, - const ALsizei off1, const ALsizei c, const ALfloat mu) + const ALsizei off1, const ALsizei c, + const ALfloat sc0, const ALfloat sc1) { - return Delay->Line[off0&Delay->Mask][c]*(1.0f-mu) + - Delay->Line[off1&Delay->Mask][c]*( mu); + return Delay->Line[off0&Delay->Mask][c]*sc0 + + Delay->Line[off1&Delay->Mask][c]*sc1; } @@ -1397,8 +1398,9 @@ static void VectorAllpass_Faded(ALfloat (*restrict samples)[MAX_UPDATE_SAMPLES], { ALfloat input = samples[j][i]; ALfloat out = - FadedDelayLineOut(&delay, vap_offset[j][0]++, vap_offset[j][1]++, j, fade) - - feedCoeff*input; + FadedDelayLineOut(&delay, vap_offset[j][0]++, vap_offset[j][1]++, j, + 1.0f-fade, fade + ) - feedCoeff*input; f[j] = input + feedCoeff*out; samples[j][i] = out; @@ -1513,10 +1515,14 @@ static void EarlyReflection_Faded(ALreverbState *State, const ALsizei todo, ALfl ALsizei early_delay_tap0 = offset - State->EarlyDelayTap[j][0]; ALsizei early_delay_tap1 = offset - State->EarlyDelayTap[j][1]; ALfloat coeff = State->EarlyDelayCoeff[j]; + ALfloat fader = fade; for(i = 0;i < todo;i++) + { temps[j][i] = FadedDelayLineOut(&main_delay, - early_delay_tap0++, early_delay_tap1++, j, fade + early_delay_tap0++, early_delay_tap1++, j, 1.0f-fader, fader ) * coeff; + fader += FadeStep; + } } VectorAllpass_Faded(temps, offset, mixX, mixY, fade, todo, &State->Early.VecAp); @@ -1539,7 +1545,7 @@ static void EarlyReflection_Faded(ALreverbState *State, const ALsizei todo, ALfl for(j = 0;j < NUM_LINES;j++) { f[j] += FadedDelayLineOut(&early_delay, - early_feedb_tap[j][0]++, early_feedb_tap[j][1]++, j, fade + early_feedb_tap[j][0]++, early_feedb_tap[j][1]++, j, 1.0f-fade, fade ) * early_feedb_coeff[j]; out[j][i] = f[j]; } @@ -1665,8 +1671,10 @@ static void LateReverb_Faded(ALreverbState *State, const ALsizei todo, ALfloat f for(i = 0;i < todo;i++) { temps[j][i] = - FadedDelayLineOut(&main_delay, late_delay_tap0++, late_delay_tap1++, j, fader) + - FadedDelayLineOut(&late_delay, late_feedb_tap0++, late_feedb_tap1++, j, fader); + FadedDelayLineOut(&main_delay, late_delay_tap0++, late_delay_tap1++, j, + 1.0f-fader, fader) + + FadedDelayLineOut(&late_delay, late_feedb_tap0++, late_feedb_tap1++, j, + 1.0f-fader, fader); fader += FadeStep; } LateT60Filter(temps[j], todo, &State->Late.T60[j]); |