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authorChris Robinson <[email protected]>2018-03-23 14:52:59 -0700
committerChris Robinson <[email protected]>2018-03-23 14:52:59 -0700
commit6990478369e76a55aa27bebceb45db081fe8144e (patch)
tree0283f2b57eaea6d96b68dd0faad781c21c061145 /Alc/effects
parente37634e908c7563e6281997d50800a2f9633d8d2 (diff)
Rename ALfilterState/Type to BiquadState/Type
Diffstat (limited to 'Alc/effects')
-rw-r--r--Alc/effects/distortion.c16
-rw-r--r--Alc/effects/echo.c10
-rw-r--r--Alc/effects/equalizer.c28
-rw-r--r--Alc/effects/modulator.c8
-rw-r--r--Alc/effects/reverb.c24
5 files changed, 43 insertions, 43 deletions
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 09289175..aa06a0a3 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -37,8 +37,8 @@ typedef struct ALdistortionState {
ALfloat Gain[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
- ALfilterState lowpass;
- ALfilterState bandpass;
+ BiquadState lowpass;
+ BiquadState bandpass;
ALfloat attenuation;
ALfloat edge_coeff;
@@ -59,8 +59,8 @@ static void ALdistortionState_Construct(ALdistortionState *state)
ALeffectState_Construct(STATIC_CAST(ALeffectState, state));
SET_VTABLE2(ALdistortionState, ALeffectState, state);
- ALfilterState_clear(&state->lowpass);
- ALfilterState_clear(&state->bandpass);
+ BiquadState_clear(&state->lowpass);
+ BiquadState_clear(&state->bandpass);
}
static ALvoid ALdistortionState_Destruct(ALdistortionState *state)
@@ -93,14 +93,14 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCcontex
/* Multiply sampling frequency by the amount of oversampling done during
* processing.
*/
- ALfilterState_setParams(&state->lowpass, ALfilterType_LowPass, 1.0f,
+ BiquadState_setParams(&state->lowpass, BiquadType_LowPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
cutoff = props->Distortion.EQCenter;
/* Convert bandwidth in Hz to octaves. */
bandwidth = props->Distortion.EQBandwidth / (cutoff * 0.67f);
- ALfilterState_setParams(&state->bandpass, ALfilterType_BandPass, 1.0f,
+ BiquadState_setParams(&state->bandpass, BiquadType_BandPass, 1.0f,
cutoff / (frequency*4.0f), calc_rcpQ_from_bandwidth(cutoff / (frequency*4.0f), bandwidth)
);
@@ -136,7 +136,7 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei Sample
* (which is fortunately first step of distortion). So combine three
* operations into the one.
*/
- ALfilterState_process(&state->lowpass, buffer[1], buffer[0], todo);
+ BiquadState_process(&state->lowpass, buffer[1], buffer[0], todo);
/* Second step, do distortion using waveshaper function to emulate
* signal processing during tube overdriving. Three steps of
@@ -155,7 +155,7 @@ static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei Sample
}
/* Third step, do bandpass filtering of distorted signal. */
- ALfilterState_process(&state->bandpass, buffer[1], buffer[0], todo);
+ BiquadState_process(&state->bandpass, buffer[1], buffer[0], todo);
todo >>= 2;
for(k = 0;k < NumChannels;k++)
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 10e00f39..7d549768 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -52,7 +52,7 @@ typedef struct ALechoState {
ALfloat FeedGain;
- ALfilterState Filter;
+ BiquadState Filter;
} ALechoState;
static ALvoid ALechoState_Destruct(ALechoState *state);
@@ -76,7 +76,7 @@ static void ALechoState_Construct(ALechoState *state)
state->Tap[1].delay = 0;
state->Offset = 0;
- ALfilterState_clear(&state->Filter);
+ BiquadState_clear(&state->Filter);
}
static ALvoid ALechoState_Destruct(ALechoState *state)
@@ -135,9 +135,9 @@ static ALvoid ALechoState_update(ALechoState *state, const ALCcontext *context,
state->FeedGain = props->Echo.Feedback;
gainhf = maxf(1.0f - props->Echo.Damping, 0.0625f); /* Limit -24dB */
- ALfilterState_setParams(&state->Filter, ALfilterType_HighShelf,
- gainhf, LOWPASSFREQREF/frequency,
- calc_rcpQ_from_slope(gainhf, 1.0f));
+ BiquadState_setParams(&state->Filter, BiquadType_HighShelf,
+ gainhf, LOWPASSFREQREF/frequency,
+ calc_rcpQ_from_slope(gainhf, 1.0f));
/* First tap panning */
CalcAngleCoeffs(-F_PI_2*lrpan, 0.0f, spread, coeffs);
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index a5c65cee..3174511a 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -81,7 +81,7 @@ typedef struct ALequalizerState {
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
/* Effect parameters */
- ALfilterState filter[4];
+ BiquadState filter[4];
} Chans[MAX_EFFECT_CHANNELS];
ALfloat SampleBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE];
@@ -114,7 +114,7 @@ static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevic
for(i = 0; i < MAX_EFFECT_CHANNELS;i++)
{
for(j = 0;j < 4;j++)
- ALfilterState_clear(&state->Chans[i].filter[j]);
+ BiquadState_clear(&state->Chans[i].filter[j]);
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
}
@@ -140,13 +140,13 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
*/
gain = maxf(sqrtf(props->Equalizer.LowGain), 0.0625f); /* Limit -24dB */
f0norm = props->Equalizer.LowCutoff/frequency;
- ALfilterState_setParams(&state->Chans[0].filter[0], ALfilterType_LowShelf,
+ BiquadState_setParams(&state->Chans[0].filter[0], BiquadType_LowShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
gain = maxf(props->Equalizer.Mid1Gain, 0.0625f);
f0norm = props->Equalizer.Mid1Center/frequency;
- ALfilterState_setParams(&state->Chans[0].filter[1], ALfilterType_Peaking,
+ BiquadState_setParams(&state->Chans[0].filter[1], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid1Width
)
@@ -154,7 +154,7 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
gain = maxf(props->Equalizer.Mid2Gain, 0.0625f);
f0norm = props->Equalizer.Mid2Center/frequency;
- ALfilterState_setParams(&state->Chans[0].filter[2], ALfilterType_Peaking,
+ BiquadState_setParams(&state->Chans[0].filter[2], BiquadType_Peaking,
gain, f0norm, calc_rcpQ_from_bandwidth(
f0norm, props->Equalizer.Mid2Width
)
@@ -162,17 +162,17 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCcontext
gain = maxf(sqrtf(props->Equalizer.HighGain), 0.0625f);
f0norm = props->Equalizer.HighCutoff/frequency;
- ALfilterState_setParams(&state->Chans[0].filter[3], ALfilterType_HighShelf,
+ BiquadState_setParams(&state->Chans[0].filter[3], BiquadType_HighShelf,
gain, f0norm, calc_rcpQ_from_slope(gain, 0.75f)
);
/* Copy the filter coefficients for the other input channels. */
for(i = 1;i < MAX_EFFECT_CHANNELS;i++)
{
- ALfilterState_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]);
- ALfilterState_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]);
- ALfilterState_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]);
- ALfilterState_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]);
+ BiquadState_copyParams(&state->Chans[i].filter[0], &state->Chans[0].filter[0]);
+ BiquadState_copyParams(&state->Chans[i].filter[1], &state->Chans[0].filter[1]);
+ BiquadState_copyParams(&state->Chans[i].filter[2], &state->Chans[0].filter[2]);
+ BiquadState_copyParams(&state->Chans[i].filter[3], &state->Chans[0].filter[3]);
}
}
@@ -183,10 +183,10 @@ static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesT
for(c = 0;c < MAX_EFFECT_CHANNELS;c++)
{
- ALfilterState_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo);
- ALfilterState_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo);
- ALfilterState_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo);
- ALfilterState_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo);
+ BiquadState_process(&state->Chans[c].filter[0], temps[0], SamplesIn[c], SamplesToDo);
+ BiquadState_process(&state->Chans[c].filter[1], temps[1], temps[0], SamplesToDo);
+ BiquadState_process(&state->Chans[c].filter[2], temps[2], temps[1], SamplesToDo);
+ BiquadState_process(&state->Chans[c].filter[3], temps[3], temps[2], SamplesToDo);
MixSamples(temps[3], NumChannels, SamplesOut,
state->Chans[c].CurrentGains, state->Chans[c].TargetGains,
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index bf8e8fd7..7deb648d 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -43,7 +43,7 @@ typedef struct ALmodulatorState {
alignas(16) ALfloat ModSamples[MAX_UPDATE_SAMPLES];
struct {
- ALfilterState Filter;
+ BiquadState Filter;
ALfloat CurrentGains[MAX_OUTPUT_CHANNELS];
ALfloat TargetGains[MAX_OUTPUT_CHANNELS];
@@ -117,7 +117,7 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevic
ALsizei i, j;
for(i = 0;i < MAX_EFFECT_CHANNELS;i++)
{
- ALfilterState_clear(&state->Chans[i].Filter);
+ BiquadState_clear(&state->Chans[i].Filter);
for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
state->Chans[i].CurrentGains[j] = 0.0f;
}
@@ -151,7 +151,7 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCcontext
state->Chans[0].Filter.a1 = -a;
state->Chans[0].Filter.a2 = 0.0f;
for(i = 1;i < MAX_EFFECT_CHANNELS;i++)
- ALfilterState_copyParams(&state->Chans[i].Filter, &state->Chans[0].Filter);
+ BiquadState_copyParams(&state->Chans[i].Filter, &state->Chans[0].Filter);
STATIC_CAST(ALeffectState,state)->OutBuffer = device->FOAOut.Buffer;
STATIC_CAST(ALeffectState,state)->OutChannels = device->FOAOut.NumChannels;
@@ -178,7 +178,7 @@ static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesT
for(c = 0;c < MAX_EFFECT_CHANNELS;c++)
{
- ALfilterState_process(&state->Chans[c].Filter, temps[0], &SamplesIn[c][base], td);
+ BiquadState_process(&state->Chans[c].Filter, temps[0], &SamplesIn[c][base], td);
for(i = 0;i < td;i++)
temps[1][i] = temps[0][i] * modsamples[i];
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index cd38b492..3c5e5e96 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -291,8 +291,8 @@ typedef struct ALreverbState {
/* Master effect filters */
struct {
- ALfilterState Lp;
- ALfilterState Hp;
+ BiquadState Lp;
+ BiquadState Hp;
} Filter[NUM_LINES];
/* Core delay line (early reflections and late reverb tap from this). */
@@ -349,8 +349,8 @@ static void ALreverbState_Construct(ALreverbState *state)
for(i = 0;i < NUM_LINES;i++)
{
- ALfilterState_clear(&state->Filter[i].Lp);
- ALfilterState_clear(&state->Filter[i].Hp);
+ BiquadState_clear(&state->Filter[i].Lp);
+ BiquadState_clear(&state->Filter[i].Hp);
}
state->Delay.Mask = 0;
@@ -1160,16 +1160,16 @@ static ALvoid ALreverbState_update(ALreverbState *State, const ALCcontext *Conte
* killing most of the signal.
*/
gainhf = maxf(props->Reverb.GainHF, 0.001f);
- ALfilterState_setParams(&State->Filter[0].Lp, ALfilterType_HighShelf,
- gainhf, hf0norm, calc_rcpQ_from_slope(gainhf, 1.0f));
+ BiquadState_setParams(&State->Filter[0].Lp, BiquadType_HighShelf, gainhf, hf0norm,
+ calc_rcpQ_from_slope(gainhf, 1.0f));
lf0norm = props->Reverb.LFReference / frequency;
gainlf = maxf(props->Reverb.GainLF, 0.001f);
- ALfilterState_setParams(&State->Filter[0].Hp, ALfilterType_LowShelf,
- gainlf, lf0norm, calc_rcpQ_from_slope(gainlf, 1.0f));
+ BiquadState_setParams(&State->Filter[0].Hp, BiquadType_LowShelf, gainlf, lf0norm,
+ calc_rcpQ_from_slope(gainlf, 1.0f));
for(i = 1;i < NUM_LINES;i++)
{
- ALfilterState_copyParams(&State->Filter[i].Lp, &State->Filter[0].Lp);
- ALfilterState_copyParams(&State->Filter[i].Hp, &State->Filter[0].Hp);
+ BiquadState_copyParams(&State->Filter[i].Lp, &State->Filter[0].Lp);
+ BiquadState_copyParams(&State->Filter[i].Hp, &State->Filter[0].Hp);
}
/* Update the main effect delay and associated taps. */
@@ -1552,8 +1552,8 @@ static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, c
/* Band-pass the incoming samples. Use the early output lines for
* temp storage.
*/
- ALfilterState_process(&State->Filter[c].Lp, early[0], afmt[c], todo);
- ALfilterState_process(&State->Filter[c].Hp, early[1], early[0], todo);
+ BiquadState_process(&State->Filter[c].Lp, early[0], afmt[c], todo);
+ BiquadState_process(&State->Filter[c].Hp, early[1], early[0], todo);
/* Feed the initial delay line. */
DelayLineIn(&State->Delay, State->Offset, c, early[1], todo);