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authorChris Robinson <[email protected]>2016-01-28 00:02:46 -0800
committerChris Robinson <[email protected]>2016-01-28 00:02:46 -0800
commitc1f87414c5452f595f78b7a52a7063a023ce2982 (patch)
tree7a8b3007d1cf3ff7b05edc45c5ac7962c3dbbbaf /Alc/mixer.c
parent2fa3ae85c9a4050eab3a4f140fb6accd0a02ce85 (diff)
Mix to multichannel for effects
This mixes to a 4-channel first-order ambisonics buffer. With ACN ordering and N3D scaling, this makes it easy to remain compatible with effects that only care about mono input since channel 0 is an unattenuated mono signal.
Diffstat (limited to 'Alc/mixer.c')
-rw-r--r--Alc/mixer.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/Alc/mixer.c b/Alc/mixer.c
index 712075f1..ddcf6f6b 100644
--- a/Alc/mixer.c
+++ b/Alc/mixer.c
@@ -570,7 +570,7 @@ ALvoid MixSource(ALvoice *voice, ALsource *Source, ALCdevice *Device, ALuint Sam
Device->FilteredData, ResampledData, DstBufferSize,
parms->Filters[chan].ActiveType
);
- MixSamples(samples, 1, parms->OutBuffer, &parms->Gains[chan],
+ MixSamples(samples, parms->OutChannels, parms->OutBuffer, parms->Gains[chan],
parms->Counter, OutPos, DstBufferSize);
}
}