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authorChris Robinson <[email protected]>2015-10-11 06:38:00 -0700
committerChris Robinson <[email protected]>2015-10-11 06:38:00 -0700
commit0211831858fe42b5a95f6992bbdc3d925d589a75 (patch)
tree7845ccbc2388623fe0a2aeebf0eb91d1fb2613ca /Alc/mixer_sse3.c
parent75d8e5989f737326b216b46e0a5184501fc8315f (diff)
Move the FIR4 from SSE2 to SSE3
SSE3 can avoid the slow _MM_TRANSPOSE_PS4 call thanks to the inclusion of horizontal adds.
Diffstat (limited to 'Alc/mixer_sse3.c')
-rw-r--r--Alc/mixer_sse3.c93
1 files changed, 93 insertions, 0 deletions
diff --git a/Alc/mixer_sse3.c b/Alc/mixer_sse3.c
new file mode 100644
index 00000000..ced90593
--- /dev/null
+++ b/Alc/mixer_sse3.c
@@ -0,0 +1,93 @@
+/**
+ * OpenAL cross platform audio library, SSE3 mixer functions
+ *
+ * Copyright (C) 2014 by Timothy Arceri <[email protected]>.
+ * Copyright (C) 2015 by Chris Robinson <[email protected]>.
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Library General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Library General Public License for more details.
+ *
+ * You should have received a copy of the GNU Library General Public
+ * License along with this library; if not, write to the
+ * Free Software Foundation, Inc.,
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
+ * Or go to http://www.gnu.org/copyleft/lgpl.html
+ */
+
+#include "config.h"
+
+#include <xmmintrin.h>
+#include <emmintrin.h>
+#include <pmmintrin.h>
+
+#include "alu.h"
+#include "mixer_defs.h"
+
+
+const ALfloat *Resample_fir4_32_SSE3(const ALfloat *src, ALuint frac, ALuint increment,
+ ALfloat *restrict dst, ALuint numsamples)
+{
+ const __m128i increment4 = _mm_set1_epi32(increment*4);
+ const __m128i fracMask4 = _mm_set1_epi32(FRACTIONMASK);
+ alignas(16) union { ALuint i[4]; float f[4]; } pos_;
+ alignas(16) union { ALuint i[4]; float f[4]; } frac_;
+ __m128i frac4, pos4;
+ ALuint pos;
+ ALuint i;
+
+ InitiatePositionArrays(frac, increment, frac_.i, pos_.i, 4);
+
+ frac4 = _mm_castps_si128(_mm_load_ps(frac_.f));
+ pos4 = _mm_castps_si128(_mm_load_ps(pos_.f));
+
+ --src;
+ for(i = 0;numsamples-i > 3;i += 4)
+ {
+ const __m128 val0 = _mm_loadu_ps(&src[pos_.i[0]]);
+ const __m128 val1 = _mm_loadu_ps(&src[pos_.i[1]]);
+ const __m128 val2 = _mm_loadu_ps(&src[pos_.i[2]]);
+ const __m128 val3 = _mm_loadu_ps(&src[pos_.i[3]]);
+ __m128 k0 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[0]]);
+ __m128 k1 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[1]]);
+ __m128 k2 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[2]]);
+ __m128 k3 = _mm_load_ps(ResampleCoeffs.FIR4[frac_.i[3]]);
+ __m128 out;
+
+ k0 = _mm_mul_ps(k0, val0);
+ k1 = _mm_mul_ps(k1, val1);
+ k2 = _mm_mul_ps(k2, val2);
+ k3 = _mm_mul_ps(k3, val3);
+ k0 = _mm_hadd_ps(k0, k1);
+ k2 = _mm_hadd_ps(k2, k3);
+ out = _mm_hadd_ps(k0, k2);
+
+ _mm_store_ps(&dst[i], out);
+
+ frac4 = _mm_add_epi32(frac4, increment4);
+ pos4 = _mm_add_epi32(pos4, _mm_srli_epi32(frac4, FRACTIONBITS));
+ frac4 = _mm_and_si128(frac4, fracMask4);
+
+ _mm_store_ps(pos_.f, _mm_castsi128_ps(pos4));
+ _mm_store_ps(frac_.f, _mm_castsi128_ps(frac4));
+ }
+
+ pos = pos_.i[0];
+ frac = frac_.i[0];
+
+ for(;i < numsamples;i++)
+ {
+ dst[i] = resample_fir4(src[pos], src[pos+1], src[pos+2], src[pos+3], frac);
+
+ frac += increment;
+ pos += frac>>FRACTIONBITS;
+ frac &= FRACTIONMASK;
+ }
+ return dst;
+}