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authorChris Robinson <[email protected]>2012-02-04 10:29:19 -0800
committerChris Robinson <[email protected]>2012-02-04 10:29:19 -0800
commit7ad1b45d11e74dd8d66378c9fbe913e2c5b53930 (patch)
tree8d2d4dbdb52b8c30a5ca0905851f0a0c8566235a /Alc/panning.c
parent47161150d7e414ef30bb03da4ecdfbdeae756464 (diff)
Change the default stereo speaker positions to match the stereo channel positions
A separate "headphones" configuration may be nice to add for -90,+90, however not many audio APIs can detect this. Ideally HRTF would be used with headphones too, which largely ignores the speaker positions, however there could be situations where this is unfeasible or unwanted.
Diffstat (limited to 'Alc/panning.c')
-rw-r--r--Alc/panning.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/Alc/panning.c b/Alc/panning.c
index 0d83ea30..1d16188f 100644
--- a/Alc/panning.c
+++ b/Alc/panning.c
@@ -185,8 +185,8 @@ ALvoid aluInitPanning(ALCdevice *Device)
Device->NumChan = 2;
Speaker2Chan[0] = FRONT_LEFT;
Speaker2Chan[1] = FRONT_RIGHT;
- SpeakerAngle[0] = F_PI/180.0f * -90.0f;
- SpeakerAngle[1] = F_PI/180.0f * 90.0f;
+ SpeakerAngle[0] = F_PI/180.0f * -30.0f;
+ SpeakerAngle[1] = F_PI/180.0f * 30.0f;
SetSpeakerArrangement("layout_STEREO", SpeakerAngle, Speaker2Chan, Device->NumChan);
break;