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authorChris Robinson <[email protected]>2013-10-08 16:31:23 -0700
committerChris Robinson <[email protected]>2013-10-08 16:31:23 -0700
commita421e515befd1916d57e7668ee98c1a5dfe63dab (patch)
tree68d69e41030ccfec34ac89175edec66e99b7660b /Alc/panning.c
parent11365b42c7fedaef61d7123c390c429260eae52f (diff)
Use a helper macro for pi*2
Diffstat (limited to 'Alc/panning.c')
-rw-r--r--Alc/panning.c26
1 files changed, 13 insertions, 13 deletions
diff --git a/Alc/panning.c b/Alc/panning.c
index 10615570..80041696 100644
--- a/Alc/panning.c
+++ b/Alc/panning.c
@@ -186,9 +186,9 @@ void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, A
}
/* Sound is between last and first speakers */
if(angle < SpeakerAngle[0])
- angle += F_PI*2.0f;
- a = (angle-SpeakerAngle[i]) /
- (F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[i]);
+ angle += F_2PI;
+ a = (angle-SpeakerAngle[i]) /
+ (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
gains[Speaker2Chan[i]] = sqrtf(1.0f-a) * ingain;
gains[Speaker2Chan[0]] = sqrtf( a) * ingain;
return;
@@ -213,7 +213,7 @@ void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, A
}
for(i = 0;done < device->NumChan;i++)
{
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle + F_PI*2.0f;
+ SpeakerAngle[done] = device->SpeakerAngle[i]-angle + F_2PI;
Speaker2Chan[done] = device->Speaker2Chan[i];
done++;
}
@@ -236,7 +236,7 @@ void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, A
}
for(i = device->NumChan-1;done < device->NumChan;i--)
{
- SpeakerAngle[done] = device->SpeakerAngle[i]-angle - F_PI*2.0f;
+ SpeakerAngle[done] = device->SpeakerAngle[i]-angle - F_2PI;
Speaker2Chan[done] = device->Speaker2Chan[i];
done--;
}
@@ -266,14 +266,14 @@ void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, A
}
if(SpeakerAngle[i] > rangle)
{
- a = (F_PI*2.0f + rangle-SpeakerAngle[last]) /
- (F_PI*2.0f + SpeakerAngle[i]-SpeakerAngle[last]);
+ a = (F_2PI + rangle-SpeakerAngle[last]) /
+ (F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
else if(SpeakerAngle[last] < rangle)
{
- a = (rangle-SpeakerAngle[last]) /
- (F_PI*2.0f + SpeakerAngle[i]-SpeakerAngle[last]);
+ a = (rangle-SpeakerAngle[last]) /
+ (F_2PI + SpeakerAngle[i]-SpeakerAngle[last]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, a);
}
} while(0);
@@ -318,14 +318,14 @@ void ComputeAngleGains(const ALCdevice *device, ALfloat angle, ALfloat hwidth, A
}
if(SpeakerAngle[i] < langle)
{
- a = (langle-SpeakerAngle[i]) /
- (F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[i]);
+ a = (langle-SpeakerAngle[i]) /
+ (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
else if(SpeakerAngle[0] > langle)
{
- a = (F_PI*2.0f + langle-SpeakerAngle[i]) /
- (F_PI*2.0f + SpeakerAngle[0]-SpeakerAngle[i]);
+ a = (F_2PI + langle-SpeakerAngle[i]) /
+ (F_2PI + SpeakerAngle[0]-SpeakerAngle[i]);
tmpgains[chan] = lerp(tmpgains[chan], 1.0f, 1.0f-a);
}
} while(0);