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authorChris Robinson <[email protected]>2017-05-02 04:54:59 -0700
committerChris Robinson <[email protected]>2017-05-02 04:54:59 -0700
commit53c3d48fe0714f3b7a6cf4d12b28ed611277224d (patch)
treec9df100395d61ff1fe3280e08f8a1274c22d0aeb /Alc
parent1e5334176eb2bd9bae367218570a5fd24597f827 (diff)
Change some ALuint parameters to ALsizei
Diffstat (limited to 'Alc')
-rw-r--r--Alc/effects/chorus.c30
-rw-r--r--Alc/effects/compressor.c10
-rw-r--r--Alc/effects/dedicated.c6
-rw-r--r--Alc/effects/distortion.c11
-rw-r--r--Alc/effects/echo.c6
-rw-r--r--Alc/effects/equalizer.c10
-rw-r--r--Alc/effects/flanger.c32
-rw-r--r--Alc/effects/modulator.c32
-rw-r--r--Alc/effects/null.c4
-rw-r--r--Alc/effects/reverb.c8
10 files changed, 74 insertions, 75 deletions
diff --git a/Alc/effects/chorus.c b/Alc/effects/chorus.c
index a44f9262..df8721b3 100644
--- a/Alc/effects/chorus.c
+++ b/Alc/effects/chorus.c
@@ -39,9 +39,9 @@ typedef struct ALchorusState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer[2];
- ALuint BufferLength;
- ALuint offset;
- ALuint lfo_range;
+ ALsizei BufferLength;
+ ALsizei offset;
+ ALsizei lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
@@ -58,7 +58,7 @@ typedef struct ALchorusState {
static ALvoid ALchorusState_Destruct(ALchorusState *state);
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device);
static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALchorusState)
DEFINE_ALEFFECTSTATE_VTABLE(ALchorusState);
@@ -88,8 +88,8 @@ static ALvoid ALchorusState_Destruct(ALchorusState *state)
static ALboolean ALchorusState_deviceUpdate(ALchorusState *state, ALCdevice *Device)
{
- ALuint maxlen;
- ALuint it;
+ ALsizei maxlen;
+ ALsizei it;
maxlen = fastf2u(AL_CHORUS_MAX_DELAY * 3.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
@@ -152,7 +152,7 @@ static ALvoid ALchorusState_update(ALchorusState *state, const ALCdevice *Device
else
{
/* Calculate LFO coefficient */
- state->lfo_range = fastf2u(frequency/rate + 0.5f);
+ state->lfo_range = fastf2i(frequency/rate + 0.5f);
switch(state->waveform)
{
case CWF_Triangle:
@@ -197,15 +197,15 @@ static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset
}
#define DECL_TEMPLATE(Func) \
-static void Process##Func(ALchorusState *state, const ALuint SamplesToDo, \
+static void Process##Func(ALchorusState *state, const ALsizei SamplesToDo, \
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
{ \
- const ALuint bufmask = state->BufferLength-1; \
+ const ALsizei bufmask = state->BufferLength-1; \
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
- ALuint offset = state->offset; \
+ ALsizei offset = state->offset; \
const ALfloat feedback = state->feedback; \
- ALuint it; \
+ ALsizei it; \
\
for(it = 0;it < SamplesToDo;it++) \
{ \
@@ -228,15 +228,15 @@ DECL_TEMPLATE(Sinusoid)
#undef DECL_TEMPLATE
-static ALvoid ALchorusState_process(ALchorusState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALchorusState_process(ALchorusState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
- ALuint it, kt;
- ALuint base;
+ ALsizei it, kt;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[128][2];
- ALuint td = minu(128, SamplesToDo-base);
+ ALsizei td = mini(128, SamplesToDo-base);
switch(state->waveform)
{
diff --git a/Alc/effects/compressor.c b/Alc/effects/compressor.c
index ab0a4216..25c7a3dc 100644
--- a/Alc/effects/compressor.c
+++ b/Alc/effects/compressor.c
@@ -43,7 +43,7 @@ typedef struct ALcompressorState {
static ALvoid ALcompressorState_Destruct(ALcompressorState *state);
static ALboolean ALcompressorState_deviceUpdate(ALcompressorState *state, ALCdevice *device);
static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props);
-static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALcompressorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALcompressorState);
@@ -89,15 +89,15 @@ static ALvoid ALcompressorState_update(ALcompressorState *state, const ALCdevice
slot->Params.Gain, state->Gain[i]);
}
-static ALvoid ALcompressorState_process(ALcompressorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALcompressorState_process(ALcompressorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
- ALuint i, j, k;
- ALuint base;
+ ALsizei i, j, k;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[64][4];
- ALuint td = minu(64, SamplesToDo-base);
+ ALsizei td = mini(64, SamplesToDo-base);
/* Load samples into the temp buffer first. */
for(j = 0;j < 4;j++)
diff --git a/Alc/effects/dedicated.c b/Alc/effects/dedicated.c
index 93c7416e..52d0ec6d 100644
--- a/Alc/effects/dedicated.c
+++ b/Alc/effects/dedicated.c
@@ -38,7 +38,7 @@ typedef struct ALdedicatedState {
static ALvoid ALdedicatedState_Destruct(ALdedicatedState *state);
static ALboolean ALdedicatedState_deviceUpdate(ALdedicatedState *state, ALCdevice *device);
static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALdedicatedState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdedicatedState);
@@ -107,9 +107,9 @@ static ALvoid ALdedicatedState_update(ALdedicatedState *state, const ALCdevice *
}
}
-static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALdedicatedState_process(ALdedicatedState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
- ALuint i, c;
+ ALsizei i, c;
SamplesIn = ASSUME_ALIGNED(SamplesIn, 16);
SamplesOut = ASSUME_ALIGNED(SamplesOut, 16);
diff --git a/Alc/effects/distortion.c b/Alc/effects/distortion.c
index 84063e84..4619894d 100644
--- a/Alc/effects/distortion.c
+++ b/Alc/effects/distortion.c
@@ -46,7 +46,7 @@ typedef struct ALdistortionState {
static ALvoid ALdistortionState_Destruct(ALdistortionState *state);
static ALboolean ALdistortionState_deviceUpdate(ALdistortionState *state, ALCdevice *device);
static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALdistortionState)
DEFINE_ALEFFECTSTATE_VTABLE(ALdistortionState);
@@ -106,17 +106,16 @@ static ALvoid ALdistortionState_update(ALdistortionState *state, const ALCdevice
ComputeAmbientGains(Device->Dry, Slot->Params.Gain, state->Gain);
}
-static ALvoid ALdistortionState_process(ALdistortionState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALdistortionState_process(ALdistortionState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALfloat fc = state->edge_coeff;
- ALuint base;
- ALuint it;
- ALuint kt;
+ ALsizei it, kt;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
float buffer[2][64 * 4];
- ALuint td = minu(64, SamplesToDo-base);
+ ALsizei td = mini(64, SamplesToDo-base);
/* Perform 4x oversampling to avoid aliasing. Oversampling greatly
* improves distortion quality and allows to implement lowpass and
diff --git a/Alc/effects/echo.c b/Alc/effects/echo.c
index 1c37752f..c0b1bf63 100644
--- a/Alc/effects/echo.c
+++ b/Alc/effects/echo.c
@@ -53,7 +53,7 @@ typedef struct ALechoState {
static ALvoid ALechoState_Destruct(ALechoState *state);
static ALboolean ALechoState_deviceUpdate(ALechoState *state, ALCdevice *Device);
static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALechoState)
DEFINE_ALEFFECTSTATE_VTABLE(ALechoState);
@@ -142,14 +142,14 @@ static ALvoid ALechoState_update(ALechoState *state, const ALCdevice *Device, co
ComputePanningGains(Device->Dry, coeffs, gain, state->Gain[1]);
}
-static ALvoid ALechoState_process(ALechoState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALechoState_process(ALechoState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
const ALsizei mask = state->BufferLength-1;
const ALsizei tap1 = state->Tap[0].delay;
const ALsizei tap2 = state->Tap[1].delay;
ALsizei offset = state->Offset;
ALfloat x[2], y[2], in, out;
- ALuint base, k;
+ ALsizei base, k;
ALsizei i;
x[0] = state->Filter.x[0];
diff --git a/Alc/effects/equalizer.c b/Alc/effects/equalizer.c
index 36683d79..5e6a2a9a 100644
--- a/Alc/effects/equalizer.c
+++ b/Alc/effects/equalizer.c
@@ -90,7 +90,7 @@ typedef struct ALequalizerState {
static ALvoid ALequalizerState_Destruct(ALequalizerState *state);
static ALboolean ALequalizerState_deviceUpdate(ALequalizerState *state, ALCdevice *device);
static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props);
-static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALequalizerState)
DEFINE_ALEFFECTSTATE_VTABLE(ALequalizerState);
@@ -200,15 +200,15 @@ static ALvoid ALequalizerState_update(ALequalizerState *state, const ALCdevice *
}
}
-static ALvoid ALequalizerState_process(ALequalizerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALequalizerState_process(ALequalizerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ALfloat (*Samples)[MAX_EFFECT_CHANNELS][MAX_UPDATE_SAMPLES] = state->SampleBuffer;
- ALuint it, kt, ft;
- ALuint base;
+ ALsizei it, kt, ft;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
- ALuint td = minu(MAX_UPDATE_SAMPLES, SamplesToDo-base);
+ ALsizei td = mini(MAX_UPDATE_SAMPLES, SamplesToDo-base);
for(ft = 0;ft < MAX_EFFECT_CHANNELS;ft++)
ALfilterState_process(&state->filter[0][ft], Samples[0][ft], &SamplesIn[ft][base], td);
diff --git a/Alc/effects/flanger.c b/Alc/effects/flanger.c
index 2a5d230c..346478e4 100644
--- a/Alc/effects/flanger.c
+++ b/Alc/effects/flanger.c
@@ -39,9 +39,9 @@ typedef struct ALflangerState {
DERIVE_FROM_TYPE(ALeffectState);
ALfloat *SampleBuffer[2];
- ALuint BufferLength;
- ALuint offset;
- ALuint lfo_range;
+ ALsizei BufferLength;
+ ALsizei offset;
+ ALsizei lfo_range;
ALfloat lfo_scale;
ALint lfo_disp;
@@ -58,7 +58,7 @@ typedef struct ALflangerState {
static ALvoid ALflangerState_Destruct(ALflangerState *state);
static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device);
static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALflangerState_process(ALflangerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALflangerState)
DEFINE_ALEFFECTSTATE_VTABLE(ALflangerState);
@@ -88,10 +88,10 @@ static ALvoid ALflangerState_Destruct(ALflangerState *state)
static ALboolean ALflangerState_deviceUpdate(ALflangerState *state, ALCdevice *Device)
{
- ALuint maxlen;
- ALuint it;
+ ALsizei maxlen;
+ ALsizei it;
- maxlen = fastf2u(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
+ maxlen = fastf2i(AL_FLANGER_MAX_DELAY * 3.0f * Device->Frequency) + 1;
maxlen = NextPowerOf2(maxlen);
if(maxlen != state->BufferLength)
@@ -152,7 +152,7 @@ static ALvoid ALflangerState_update(ALflangerState *state, const ALCdevice *Devi
else
{
/* Calculate LFO coefficient */
- state->lfo_range = fastf2u(frequency/rate + 0.5f);
+ state->lfo_range = fastf2i(frequency/rate + 0.5f);
switch(state->waveform)
{
case FWF_Triangle:
@@ -197,15 +197,15 @@ static inline void Sinusoid(ALint *delay_left, ALint *delay_right, ALuint offset
}
#define DECL_TEMPLATE(Func) \
-static void Process##Func(ALflangerState *state, const ALuint SamplesToDo, \
+static void Process##Func(ALflangerState *state, const ALsizei SamplesToDo, \
const ALfloat *restrict SamplesIn, ALfloat (*restrict out)[2]) \
{ \
- const ALuint bufmask = state->BufferLength-1; \
+ const ALsizei bufmask = state->BufferLength-1; \
ALfloat *restrict leftbuf = state->SampleBuffer[0]; \
ALfloat *restrict rightbuf = state->SampleBuffer[1]; \
- ALuint offset = state->offset; \
+ ALsizei offset = state->offset; \
const ALfloat feedback = state->feedback; \
- ALuint it; \
+ ALsizei it; \
\
for(it = 0;it < SamplesToDo;it++) \
{ \
@@ -228,15 +228,15 @@ DECL_TEMPLATE(Sinusoid)
#undef DECL_TEMPLATE
-static ALvoid ALflangerState_process(ALflangerState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALflangerState_process(ALflangerState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
- ALuint it, kt;
- ALuint base;
+ ALsizei it, kt;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[128][2];
- ALuint td = minu(128, SamplesToDo-base);
+ ALsizei td = mini(128, SamplesToDo-base);
switch(state->waveform)
{
diff --git a/Alc/effects/modulator.c b/Alc/effects/modulator.c
index 6d096048..e9026a62 100644
--- a/Alc/effects/modulator.c
+++ b/Alc/effects/modulator.c
@@ -33,10 +33,10 @@
typedef struct ALmodulatorState {
DERIVE_FROM_TYPE(ALeffectState);
- void (*Process)(ALfloat*, const ALfloat*, ALuint, const ALuint, ALuint);
+ void (*Process)(ALfloat*, const ALfloat*, ALsizei, const ALsizei, ALsizei);
- ALuint index;
- ALuint step;
+ ALsizei index;
+ ALsizei step;
ALfloat Gain[MAX_EFFECT_CHANNELS][MAX_OUTPUT_CHANNELS];
@@ -46,7 +46,7 @@ typedef struct ALmodulatorState {
static ALvoid ALmodulatorState_Destruct(ALmodulatorState *state);
static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *state, ALCdevice *device);
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALmodulatorState)
DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState);
@@ -56,26 +56,26 @@ DEFINE_ALEFFECTSTATE_VTABLE(ALmodulatorState);
#define WAVEFORM_FRACONE (1<<WAVEFORM_FRACBITS)
#define WAVEFORM_FRACMASK (WAVEFORM_FRACONE-1)
-static inline ALfloat Sin(ALuint index)
+static inline ALfloat Sin(ALsizei index)
{
return sinf(index*(F_TAU/WAVEFORM_FRACONE) - F_PI)*0.5f + 0.5f;
}
-static inline ALfloat Saw(ALuint index)
+static inline ALfloat Saw(ALsizei index)
{
return (ALfloat)index / WAVEFORM_FRACONE;
}
-static inline ALfloat Square(ALuint index)
+static inline ALfloat Square(ALsizei index)
{
return (ALfloat)((index >> (WAVEFORM_FRACBITS - 1)) & 1);
}
#define DECL_TEMPLATE(func) \
static void Modulate##func(ALfloat *restrict dst, const ALfloat *restrict src,\
- ALuint index, const ALuint step, ALuint todo) \
+ ALsizei index, const ALsizei step, ALsizei todo) \
{ \
- ALuint i; \
+ ALsizei i; \
for(i = 0;i < todo;i++) \
{ \
index += step; \
@@ -118,7 +118,7 @@ static ALboolean ALmodulatorState_deviceUpdate(ALmodulatorState *UNUSED(state),
static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props)
{
ALfloat cw, a;
- ALuint i;
+ ALsizei i;
if(props->Modulator.Waveform == AL_RING_MODULATOR_SINUSOID)
state->Process = ModulateSin;
@@ -151,17 +151,17 @@ static ALvoid ALmodulatorState_update(ALmodulatorState *state, const ALCdevice *
Slot->Params.Gain, state->Gain[i]);
}
-static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALmodulatorState_process(ALmodulatorState *state, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
- const ALuint step = state->step;
- ALuint index = state->index;
- ALuint base;
+ const ALsizei step = state->step;
+ ALsizei index = state->index;
+ ALsizei base;
for(base = 0;base < SamplesToDo;)
{
ALfloat temps[2][128];
- ALuint td = minu(128, SamplesToDo-base);
- ALuint i, j, k;
+ ALsizei td = mini(128, SamplesToDo-base);
+ ALsizei i, j, k;
for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
{
diff --git a/Alc/effects/null.c b/Alc/effects/null.c
index bff00b56..3812d8fc 100644
--- a/Alc/effects/null.c
+++ b/Alc/effects/null.c
@@ -17,7 +17,7 @@ typedef struct ALnullState {
static ALvoid ALnullState_Destruct(ALnullState *state);
static ALboolean ALnullState_deviceUpdate(ALnullState *state, ALCdevice *device);
static ALvoid ALnullState_update(ALnullState *state, const ALCdevice *device, const ALeffectslot *slot, const ALeffectProps *props);
-static ALvoid ALnullState_process(ALnullState *state, ALuint samplesToDo, const ALfloatBUFFERSIZE*restrict samplesIn, ALfloatBUFFERSIZE*restrict samplesOut, ALuint NumChannels);
+static ALvoid ALnullState_process(ALnullState *state, ALsizei samplesToDo, const ALfloatBUFFERSIZE*restrict samplesIn, ALfloatBUFFERSIZE*restrict samplesOut, ALsizei NumChannels);
static void *ALnullState_New(size_t size);
static void ALnullState_Delete(void *ptr);
@@ -64,7 +64,7 @@ static ALvoid ALnullState_update(ALnullState* UNUSED(state), const ALCdevice* UN
* input to the output buffer. The result should be added to the output buffer,
* not replace it.
*/
-static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALuint UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALuint UNUSED(NumChannels))
+static ALvoid ALnullState_process(ALnullState* UNUSED(state), ALsizei UNUSED(samplesToDo), const ALfloatBUFFERSIZE*restrict UNUSED(samplesIn), ALfloatBUFFERSIZE*restrict UNUSED(samplesOut), ALsizei UNUSED(NumChannels))
{
}
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index 6e5144fa..972bb717 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -186,7 +186,7 @@ typedef struct ALreverbState {
static ALvoid ALreverbState_Destruct(ALreverbState *State);
static ALboolean ALreverbState_deviceUpdate(ALreverbState *State, ALCdevice *Device);
static ALvoid ALreverbState_update(ALreverbState *State, const ALCdevice *Device, const ALeffectslot *Slot, const ALeffectProps *props);
-static ALvoid ALreverbState_process(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels);
+static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels);
DECLARE_DEFAULT_ALLOCATORS(ALreverbState)
DEFINE_ALEFFECTSTATE_VTABLE(ALreverbState);
@@ -1887,7 +1887,7 @@ static ALfloat EAXVerbPass(ALreverbState *State, const ALsizei todo, ALfloat fad
return fade;
}
-static ALvoid ALreverbState_process(ALreverbState *State, ALuint SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALuint NumChannels)
+static ALvoid ALreverbState_process(ALreverbState *State, ALsizei SamplesToDo, const ALfloat (*restrict SamplesIn)[BUFFERSIZE], ALfloat (*restrict SamplesOut)[BUFFERSIZE], ALsizei NumChannels)
{
ProcMethodType ReverbProc = State->IsEax ? EAXVerbPass : VerbPass;
ALfloat (*restrict afmt)[MAX_UPDATE_SAMPLES] = State->AFormatSamples;
@@ -1895,12 +1895,12 @@ static ALvoid ALreverbState_process(ALreverbState *State, ALuint SamplesToDo, co
ALfloat (*restrict late)[MAX_UPDATE_SAMPLES] = State->ReverbSamples;
ALsizei fadeCount = State->FadeCount;
ALfloat fade = (ALfloat)fadeCount / FADE_SAMPLES;
- ALuint base, c;
+ ALsizei base, c;
/* Process reverb for these samples. */
for(base = 0;base < SamplesToDo;)
{
- ALsizei todo = minu(SamplesToDo-base, MAX_UPDATE_SAMPLES);
+ ALsizei todo = mini(SamplesToDo-base, MAX_UPDATE_SAMPLES);
/* If cross-fading, don't do more samples than there are to fade. */
if(FADE_SAMPLES-fadeCount > 0)
todo = mini(todo, FADE_SAMPLES-fadeCount);