diff options
author | Chris Robinson <[email protected]> | 2016-05-15 01:19:05 -0700 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2016-05-15 01:19:05 -0700 |
commit | 576c1116a65bd66effce6d92d1aa7e21d1dee83a (patch) | |
tree | 5b7137d90d74e005c9a042ed2c1eef8b4858d7b8 /Alc | |
parent | b3338d25f6d4fd02935ac83d0d3f227b145307d1 (diff) |
Avoid using a flag to specify if the effect state needs to be updated
This fixes a potential missed state change if an update with a new state got
replaced with one that doesn't.
Diffstat (limited to 'Alc')
-rw-r--r-- | Alc/ALc.c | 4 | ||||
-rw-r--r-- | Alc/ALu.c | 12 |
2 files changed, 10 insertions, 6 deletions
@@ -2052,7 +2052,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) RestoreFPUMode(&oldMode); return ALC_INVALID_DEVICE; } - UpdateEffectSlotProps(slot, AL_FALSE); + UpdateEffectSlotProps(slot); } context = ATOMIC_LOAD(&device->ContextList); @@ -2077,7 +2077,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList) return ALC_INVALID_DEVICE; } - UpdateEffectSlotProps(slot, AL_FALSE); + UpdateEffectSlotProps(slot); } UnlockUIntMapRead(&context->EffectSlotMap); @@ -336,6 +336,7 @@ static void CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device) { struct ALeffectslotProps *first; struct ALeffectslotProps *props; + ALeffectState *state; props = ATOMIC_EXCHANGE(struct ALeffectslotProps*, &slot->Update, NULL, almemory_order_acq_rel); if(!props) return; @@ -355,13 +356,16 @@ static void CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device) slot->Params.DecayTime = 0.0f; slot->Params.AirAbsorptionGainHF = 1.0f; } + state = ATOMIC_EXCHANGE(ALeffectState*, &props->State, NULL, almemory_order_relaxed); + /* If the state object is changed, exchange it with the current one so it * remains in the freelist and isn't leaked. */ - if(ATOMIC_LOAD(&props->UpdateState, almemory_order_relaxed)) - slot->Params.EffectState = ATOMIC_EXCHANGE(ALeffectState*, - &props->State, slot->Params.EffectState, almemory_order_relaxed - ); + if(state != slot->Params.EffectState) + { + ATOMIC_STORE(&props->State, slot->Params.EffectState, almemory_order_relaxed); + slot->Params.EffectState = state; + } V(slot->Params.EffectState,update)(device, slot, &props->Props); |