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authorChris Robinson <[email protected]>2016-10-10 01:33:33 -0700
committerChris Robinson <[email protected]>2016-10-10 01:33:33 -0700
commit16ed117d71aee8e0ee02b6e2873dacae15056d04 (patch)
tree343f95239e3b7c6cbc81d75ce2a507774fc7538c /Alc
parent4bb6b9589f730be4068012b33f0c4323c3794816 (diff)
Restore a comment that was accidentally deleted
Diffstat (limited to 'Alc')
-rw-r--r--Alc/effects/reverb.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index d8dd14f3..f2d5b718 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -667,6 +667,15 @@ static ALvoid UpdateDelayLine(ALfloat earlyDelay, ALfloat lateDelay, ALfloat den
ALfloat length;
ALuint i;
+ /* The early reflections and late reverb inputs are decorrelated to provide
+ * time-varying reflections, smooth out the reverb tail, and reduce harsh
+ * echoes. The first tap occurs immediately, while the remaining taps are
+ * delayed by multiples of a fraction of the smallest cyclical delay time.
+ *
+ * offset[index] = (FRACTION (MULTIPLIER^(index-1))) smallest_delay
+ *
+ * for index = 1...max_lines
+ */
State->EarlyDelayTap[0] = fastf2u(earlyDelay * frequency);
for(i = 1;i < 4;i++)
{