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authorChris Robinson <[email protected]>2016-05-12 19:05:06 -0700
committerChris Robinson <[email protected]>2016-05-12 19:05:06 -0700
commit210e150601d9b458d446483f5f16e1e67cc6e3ba (patch)
treec7230d482b5628b334845a1f735ef3d1a42d5a98 /Alc
parentef0d4f8210fe6aa65b9df96f3b64bf6f355e845a (diff)
Avoid updating the effect state object if it's not changed
Diffstat (limited to 'Alc')
-rw-r--r--Alc/ALc.c24
-rw-r--r--Alc/ALu.c15
2 files changed, 19 insertions, 20 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index b3d7eb38..47aa0f04 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -2066,7 +2066,7 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
RestoreFPUMode(&oldMode);
return ALC_INVALID_DEVICE;
}
- UpdateEffectSlotProps(slot);
+ UpdateEffectSlotProps(slot, AL_FALSE);
}
context = ATOMIC_LOAD(&device->ContextList);
@@ -2078,17 +2078,18 @@ static ALCenum UpdateDeviceParams(ALCdevice *device, const ALCint *attrList)
for(pos = 0;pos < context->EffectSlotMap.size;pos++)
{
ALeffectslot *slot = context->EffectSlotMap.array[pos].value;
+ ALeffectState *state = slot->Params.EffectState;
- slot->Params.EffectState->OutBuffer = device->Dry.Buffer;
- slot->Params.EffectState->OutChannels = device->Dry.NumChannels;
- if(V(slot->Params.EffectState,deviceUpdate)(device) == AL_FALSE)
+ state->OutBuffer = device->Dry.Buffer;
+ state->OutChannels = device->Dry.NumChannels;
+ if(V(state,deviceUpdate)(device) == AL_FALSE)
{
UnlockUIntMapRead(&context->EffectSlotMap);
V0(device->Backend,unlock)();
RestoreFPUMode(&oldMode);
return ALC_INVALID_DEVICE;
}
- UpdateEffectSlotProps(slot);
+ UpdateEffectSlotProps(slot, AL_FALSE);
}
UnlockUIntMapRead(&context->EffectSlotMap);
@@ -3487,16 +3488,15 @@ ALC_API ALCdevice* ALC_APIENTRY alcOpenDevice(const ALCchar *deviceName)
device->DefaultSlot = NULL;
ERR("Failed to initialize the default effect slot\n");
}
- else if(InitializeEffect(device, device->DefaultSlot, &DefaultEffect) != AL_NO_ERROR)
- {
- DeinitEffectSlot(device->DefaultSlot);
- device->DefaultSlot = NULL;
- ERR("Failed to initialize the default effect\n");
- }
else
{
aluInitEffectPanning(device->DefaultSlot);
- UpdateEffectSlotProps(device->DefaultSlot);
+ if(InitializeEffect(device, device->DefaultSlot, &DefaultEffect) != AL_NO_ERROR)
+ {
+ DeinitEffectSlot(device->DefaultSlot);
+ device->DefaultSlot = NULL;
+ ERR("Failed to initialize the default effect\n");
+ }
}
}
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 3b873aa5..a555b834 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -342,14 +342,6 @@ static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device)
slot->Params.AuxSendAuto = ATOMIC_LOAD(&props->AuxSendAuto, almemory_order_relaxed);
slot->Params.EffectType = ATOMIC_LOAD(&props->Type, almemory_order_relaxed);
memcpy(&slot->Params.EffectProps, &props->Props, sizeof(props->Props));
- /* If the existing state object is different from the one being set,
- * exchange it so it remains in the freelist and isn't leaked.
- */
- if(slot->Params.EffectState == ATOMIC_LOAD(&props->State, almemory_order_relaxed))
- slot->Params.EffectState = NULL;
- slot->Params.EffectState = ATOMIC_EXCHANGE(ALeffectState*,
- &props->State, slot->Params.EffectState, almemory_order_relaxed
- );
if(IsReverbEffect(slot->Params.EffectType))
{
slot->Params.RoomRolloff = slot->Params.EffectProps.Reverb.RoomRolloffFactor;
@@ -362,6 +354,13 @@ static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device)
slot->Params.DecayTime = 0.0f;
slot->Params.AirAbsorptionGainHF = 1.0f;
}
+ /* If the state object is changed, exchange it with the current one so it
+ * remains in the freelist and isn't leaked.
+ */
+ if(ATOMIC_LOAD(&props->UpdateState, almemory_order_relaxed))
+ slot->Params.EffectState = ATOMIC_EXCHANGE(ALeffectState*,
+ &props->State, slot->Params.EffectState, almemory_order_relaxed
+ );
V(slot->Params.EffectState,update)(device, slot);