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authorChris Robinson <[email protected]>2012-10-12 07:56:37 -0700
committerChris Robinson <[email protected]>2012-10-12 07:56:37 -0700
commit815b03855b40a1ab65b4109bbdbbc16d69287f21 (patch)
tree88a4d15e13a4e206de3396caede6e029aeb18a13 /Alc
parent6750bbb1d73cd8da8533434d379e78fd28307a23 (diff)
Apply the listener matrix to the listener velocity once
Diffstat (limited to 'Alc')
-rw-r--r--Alc/ALu.c22
1 files changed, 10 insertions, 12 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index d48939e7..2c44e13e 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -158,6 +158,11 @@ static ALvoid CalcListenerParams(ALlistener *Listener)
Listener->Params.Matrix[3][0] = -P[0];
Listener->Params.Matrix[3][1] = -P[1];
Listener->Params.Matrix[3][2] = -P[2];
+
+ Listener->Params.Velocity[0] = Listener->Velocity[0];
+ Listener->Params.Velocity[1] = Listener->Velocity[1];
+ Listener->Params.Velocity[2] = Listener->Velocity[2];
+ aluMatrixVector(Listener->Params.Velocity, 0.0f, Listener->Params.Matrix);
}
ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
@@ -425,9 +430,8 @@ ALvoid CalcNonAttnSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
{
const ALCdevice *Device = ALContext->Device;
+ ALfloat Velocity[3],Direction[3],Position[3],SourceToListener[3];
ALfloat InnerAngle,OuterAngle,Angle,Distance,ClampedDist;
- ALfloat Direction[3],Position[3],SourceToListener[3];
- ALfloat Velocity[3],ListenerVel[3];
ALfloat MinVolume,MaxVolume,MinDist,MaxDist,Rolloff;
ALfloat ConeVolume,ConeHF,SourceVolume,ListenerGain;
ALfloat DopplerFactor, SpeedOfSound;
@@ -465,11 +469,8 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
Frequency = Device->Frequency;
/* Get listener properties */
- ListenerGain = ALContext->Listener->Gain;
- MetersPerUnit = ALContext->Listener->MetersPerUnit;
- ListenerVel[0] = ALContext->Listener->Velocity[0];
- ListenerVel[1] = ALContext->Listener->Velocity[1];
- ListenerVel[2] = ALContext->Listener->Velocity[2];
+ ListenerGain = ALContext->Listener->Gain;
+ MetersPerUnit = ALContext->Listener->MetersPerUnit;
/* Get source properties */
SourceVolume = ALSource->Gain;
@@ -545,14 +546,10 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
aluMatrixVector(Position, 1.0f, Matrix);
aluMatrixVector(Direction, 0.0f, Matrix);
aluMatrixVector(Velocity, 0.0f, Matrix);
- /* Transform listener velocity */
- aluMatrixVector(ListenerVel, 0.0f, Matrix);
}
else
{
- ALfloat (*RESTRICT Matrix)[4] = ALContext->Listener->Params.Matrix;
- /* Transform listener velocity from world space to listener space */
- aluMatrixVector(ListenerVel, 0.0f, Matrix);
+ const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity;
/* Offset the source velocity to be relative of the listener velocity */
Velocity[0] += ListenerVel[0];
Velocity[1] += ListenerVel[1];
@@ -712,6 +709,7 @@ ALvoid CalcSourceParams(ALsource *ALSource, const ALCcontext *ALContext)
/* Calculate velocity-based doppler effect */
if(DopplerFactor > 0.0f)
{
+ const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity;
ALfloat VSS, VLS;
if(SpeedOfSound < 1.0f)