diff options
author | Chris Robinson <[email protected]> | 2014-12-16 06:29:31 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2014-12-16 06:29:31 -0800 |
commit | 97f6d302fe61529ca590d67af9c32bb42e75cdf5 (patch) | |
tree | 8a0d3aa0a879c529ded8f4d8d563479469849c82 /Alc | |
parent | 1b7c5540687d31d75b54ae85b3b7b4c2b5bc99ef (diff) |
Add explicit matrix and vector types to operate with
Diffstat (limited to 'Alc')
-rw-r--r-- | Alc/ALc.c | 16 | ||||
-rw-r--r-- | Alc/ALu.c | 77 |
2 files changed, 44 insertions, 49 deletions
@@ -2256,8 +2256,6 @@ static ALCdevice *VerifyDevice(ALCdevice *device) */ static ALvoid InitContext(ALCcontext *Context) { - ALint i, j; - //Initialise listener Context->Listener->Gain = 1.0f; Context->Listener->MetersPerUnit = 1.0f; @@ -2273,13 +2271,13 @@ static ALvoid InitContext(ALCcontext *Context) Context->Listener->Up[0] = 0.0f; Context->Listener->Up[1] = 1.0f; Context->Listener->Up[2] = 0.0f; - for(i = 0;i < 4;i++) - { - for(j = 0;j < 4;j++) - Context->Listener->Params.Matrix[i][j] = ((i==j) ? 1.0f : 0.0f); - } - for(i = 0;i < 3;i++) - Context->Listener->Params.Velocity[i] = 0.0f; + aluMatrixSet(&Context->Listener->Params.Matrix, + 1.0f, 0.0f, 0.0f, 0.0f, + 0.0f, 1.0f, 0.0f, 0.0f, + 0.0f, 0.0f, 1.0f, 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + ); + aluVectorSet(&Context->Listener->Params.Velocity, 0.0f, 0.0f, 0.0f, 0.0f); //Validate Context ATOMIC_INIT(&Context->LastError, AL_NO_ERROR); @@ -84,6 +84,15 @@ extern inline ALuint64 clampu64(ALuint64 val, ALuint64 min, ALuint64 max); extern inline ALfloat lerp(ALfloat val1, ALfloat val2, ALfloat mu); extern inline ALfloat cubic(ALfloat val0, ALfloat val1, ALfloat val2, ALfloat val3, ALuint frac); +extern inline void aluVectorSet(aluVector *restrict vector, ALfloat x, ALfloat y, ALfloat z, ALfloat w); + +extern inline void aluMatrixSetRow(aluMatrix *restrict matrix, ALuint row, + ALfloat m0, ALfloat m1, ALfloat m2, ALfloat m3); +extern inline void aluMatrixSet(aluMatrix *restrict matrix, ALfloat m00, ALfloat m01, ALfloat m02, ALfloat m03, + ALfloat m10, ALfloat m11, ALfloat m12, ALfloat m13, + ALfloat m20, ALfloat m21, ALfloat m22, ALfloat m23, + ALfloat m30, ALfloat m31, ALfloat m32, ALfloat m33); + static inline HrtfMixerFunc SelectHrtfMixer(void) { @@ -125,15 +134,15 @@ static inline void aluNormalize(ALfloat *inVector) } } -static inline ALvoid aluMatrixVector(ALfloat *vector, ALfloat w, ALfloat (*restrict matrix)[4]) +static inline ALvoid aluMatrixVector(ALfloat *vec, ALfloat w, const aluMatrix *mtx) { - ALfloat temp[4] = { - vector[0], vector[1], vector[2], w + ALfloat v[4] = { + vec[0], vec[1], vec[2], w }; - vector[0] = temp[0]*matrix[0][0] + temp[1]*matrix[1][0] + temp[2]*matrix[2][0] + temp[3]*matrix[3][0]; - vector[1] = temp[0]*matrix[0][1] + temp[1]*matrix[1][1] + temp[2]*matrix[2][1] + temp[3]*matrix[3][1]; - vector[2] = temp[0]*matrix[0][2] + temp[1]*matrix[1][2] + temp[2]*matrix[2][2] + temp[3]*matrix[3][2]; + vec[0] = v[0]*mtx->m[0][0] + v[1]*mtx->m[1][0] + v[2]*mtx->m[2][0] + v[3]*mtx->m[3][0]; + vec[1] = v[0]*mtx->m[0][1] + v[1]*mtx->m[1][1] + v[2]*mtx->m[2][1] + v[3]*mtx->m[3][1]; + vec[2] = v[0]*mtx->m[0][2] + v[1]*mtx->m[1][2] + v[2]*mtx->m[2][2] + v[3]*mtx->m[3][2]; } @@ -251,35 +260,23 @@ static ALvoid CalcListenerParams(ALlistener *Listener) aluCrossproduct(N, V, U); aluNormalize(U); - Listener->Params.Matrix[0][0] = U[0]; - Listener->Params.Matrix[0][1] = V[0]; - Listener->Params.Matrix[0][2] = -N[0]; - Listener->Params.Matrix[0][3] = 0.0f; - Listener->Params.Matrix[1][0] = U[1]; - Listener->Params.Matrix[1][1] = V[1]; - Listener->Params.Matrix[1][2] = -N[1]; - Listener->Params.Matrix[1][3] = 0.0f; - Listener->Params.Matrix[2][0] = U[2]; - Listener->Params.Matrix[2][1] = V[2]; - Listener->Params.Matrix[2][2] = -N[2]; - Listener->Params.Matrix[2][3] = 0.0f; - Listener->Params.Matrix[3][0] = 0.0f; - Listener->Params.Matrix[3][1] = 0.0f; - Listener->Params.Matrix[3][2] = 0.0f; - Listener->Params.Matrix[3][3] = 1.0f; - P[0] = Listener->Position[0]; P[1] = Listener->Position[1]; P[2] = Listener->Position[2]; - aluMatrixVector(P, 1.0f, Listener->Params.Matrix); - Listener->Params.Matrix[3][0] = -P[0]; - Listener->Params.Matrix[3][1] = -P[1]; - Listener->Params.Matrix[3][2] = -P[2]; - - Listener->Params.Velocity[0] = Listener->Velocity[0]; - Listener->Params.Velocity[1] = Listener->Velocity[1]; - Listener->Params.Velocity[2] = Listener->Velocity[2]; - aluMatrixVector(Listener->Params.Velocity, 0.0f, Listener->Params.Matrix); + + aluMatrixSet(&Listener->Params.Matrix, + U[0], V[0], -N[0], 0.0f, + U[1], V[1], -N[1], 0.0f, + U[2], V[2], -N[2], 0.0f, + 0.0f, 0.0f, 0.0f, 1.0f + ); + aluMatrixVector(P, 1.0f, &Listener->Params.Matrix); + aluMatrixSetRow(&Listener->Params.Matrix, 3, -P[0], -P[1], -P[2], 1.0f); + + aluVectorSet(&Listener->Params.Velocity, + Listener->Velocity[0], Listener->Velocity[1], Listener->Velocity[2], 0.0f + ); + aluMatrixVector(Listener->Params.Velocity.v, 0.0f, &Listener->Params.Matrix); } ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCcontext *ALContext) @@ -485,7 +482,7 @@ ALvoid CalcNonAttnSourceParams(ALvoice *voice, const ALsource *ALSource, const A aluNormalize(V); if(!Relative) { - ALfloat (*restrict lmatrix)[4] = ALContext->Listener->Params.Matrix; + const aluMatrix *lmatrix = &ALContext->Listener->Params.Matrix; aluMatrixVector(N, 0.0f, lmatrix); aluMatrixVector(V, 0.0f, lmatrix); } @@ -792,7 +789,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte /* Transform source to listener space (convert to head relative) */ if(ALSource->HeadRelative == AL_FALSE) { - ALfloat (*restrict Matrix)[4] = ALContext->Listener->Params.Matrix; + const aluMatrix *Matrix = &ALContext->Listener->Params.Matrix; /* Transform source vectors */ aluMatrixVector(Position, 1.0f, Matrix); aluMatrixVector(Direction, 0.0f, Matrix); @@ -800,11 +797,11 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte } else { - const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity; + const aluVector *lvelocity = &ALContext->Listener->Params.Velocity; /* Offset the source velocity to be relative of the listener velocity */ - Velocity[0] += ListenerVel[0]; - Velocity[1] += ListenerVel[1]; - Velocity[2] += ListenerVel[2]; + Velocity[0] += lvelocity->v[0]; + Velocity[1] += lvelocity->v[1]; + Velocity[2] += lvelocity->v[2]; } SourceToListener[0] = -Position[0]; @@ -962,7 +959,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte /* Calculate velocity-based doppler effect */ if(DopplerFactor > 0.0f) { - const ALfloat *ListenerVel = ALContext->Listener->Params.Velocity; + const aluVector *lvelocity = &ALContext->Listener->Params.Velocity; ALfloat VSS, VLS; if(SpeedOfSound < 1.0f) @@ -972,7 +969,7 @@ ALvoid CalcSourceParams(ALvoice *voice, const ALsource *ALSource, const ALCconte } VSS = aluDotproduct(Velocity, SourceToListener) * DopplerFactor; - VLS = aluDotproduct(ListenerVel, SourceToListener) * DopplerFactor; + VLS = aluDotproduct(lvelocity->v, SourceToListener) * DopplerFactor; Pitch *= clampf(SpeedOfSound-VLS, 1.0f, SpeedOfSound*2.0f - 1.0f) / clampf(SpeedOfSound-VSS, 1.0f, SpeedOfSound*2.0f - 1.0f); |