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authorChris Robinson <[email protected]>2017-02-21 11:17:47 -0800
committerChris Robinson <[email protected]>2017-02-21 11:17:47 -0800
commitcd24e42b3f7887867735db2cd35a0c4137163379 (patch)
tree90158d7958ea4e72826c231d97d37f6687dd2014 /Alc
parente0e6efbfeac7bb07dce82b63b7688648e1067da3 (diff)
Make the voices' Send[] array dynamically sized
The voices are still all allocated in one chunk to avoid memory fragmentation. But they're accessed as an array of pointers since the size isn't static.
Diffstat (limited to 'Alc')
-rw-r--r--Alc/ALc.c40
-rw-r--r--Alc/ALu.c22
2 files changed, 39 insertions, 23 deletions
diff --git a/Alc/ALc.c b/Alc/ALc.c
index c831ca9d..5a382d6e 100644
--- a/Alc/ALc.c
+++ b/Alc/ALc.c
@@ -2607,21 +2607,26 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
ALsizei num_sends = device->NumAuxSends;
struct ALsourceProps *props;
size_t sizeof_props;
- ALvoice *voices;
+ size_t sizeof_voice;
+ ALvoice **voices;
+ ALvoice *voice;
ALsizei v = 0;
size_t size;
if(num_voices == context->MaxVoices && num_sends == old_sends)
return;
- /* Allocate the voices, and the voices' stored source property set
- * (including the dynamically-sized Send[] array) in one chunk.
+ /* Allocate the voice pointers, voices, and the voices' stored source
+ * property set (including the dynamically-sized Send[] array) in one
+ * chunk.
*/
sizeof_props = RoundUp(offsetof(struct ALsourceProps, Send[num_sends]), 16);
- size = sizeof(*voices) + sizeof_props;
+ sizeof_voice = RoundUp(offsetof(ALvoice, Send[num_sends]), 16);
+ size = sizeof(ALvoice*) + sizeof_voice + sizeof_props;
- voices = al_calloc(16, size * num_voices);
- props = (struct ALsourceProps*)(voices + num_voices);
+ voices = al_calloc(16, RoundUp(size*num_voices, 16));
+ voice = (ALvoice*)((char*)voices + RoundUp(num_voices*sizeof(ALvoice*), 16));
+ props = (struct ALsourceProps*)((char*)voice + num_voices*sizeof_voice);
if(context->Voices)
{
@@ -2634,23 +2639,34 @@ void AllocateVoices(ALCcontext *context, ALsizei num_voices, ALsizei old_sends)
/* Copy the old voice data and source property set to the new
* storage.
*/
- voices[v] = context->Voices[v];
- *props = *(context->Voices[v].Props);
+ *voice = *(context->Voices[v]);
for(i = 0;i < s_count;i++)
- props->Send[i] = context->Voices[v].Props->Send[i];
+ voice->Send[i] = context->Voices[v]->Send[i];
+ *props = *(context->Voices[v]->Props);
+ for(i = 0;i < s_count;i++)
+ props->Send[i] = context->Voices[v]->Props->Send[i];
/* Set this voice's property set pointer and increment 'props' to
* the next property storage space.
*/
- voices[v].Props = props;
+ voice->Props = props;
props = (struct ALsourceProps*)((char*)props + sizeof_props);
+
+ /* Set this voice's reference and increment 'voice' to the next
+ * voice storage space.
+ */
+ voices[v] = voice;
+ voice = (ALvoice*)((char*)voice + sizeof_voice);
}
}
- /* Finish setting the voices' property set pointers. */
+ /* Finish setting the voices' property set pointers and references. */
for(;v < num_voices;v++)
{
- voices[v].Props = props;
+ voice->Props = props;
props = (struct ALsourceProps*)((char*)props + sizeof_props);
+
+ voices[v] = voice;
+ voice = (ALvoice*)((char*)voice + sizeof_voice);
}
al_free(context->Voices);
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 1fca0ed0..edb23128 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -1313,7 +1313,7 @@ static void CalcSourceParams(ALvoice *voice, ALCcontext *context, ALboolean forc
static void UpdateContextSources(ALCcontext *ctx, ALeffectslot *slot)
{
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
ALsource *source;
IncrementRef(&ctx->UpdateCount);
@@ -1330,11 +1330,11 @@ static void UpdateContextSources(ALCcontext *ctx, ALeffectslot *slot)
voice_end = voice + ctx->VoiceCount;
for(;voice != voice_end;++voice)
{
- if(!(source=voice->Source)) continue;
+ if(!(source=(*voice)->Source)) continue;
if(!IsPlayingOrPaused(source))
- voice->Source = NULL;
+ (*voice)->Source = NULL;
else
- CalcSourceParams(voice, ctx, force);
+ CalcSourceParams(*voice, ctx, force);
}
}
IncrementRef(&ctx->UpdateCount);
@@ -1424,7 +1424,7 @@ DECL_TEMPLATE(ALbyte, aluF2B)
void aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
{
ALsizei SamplesToDo;
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
ALeffectslot *slot;
ALsource *source;
ALCcontext *ctx;
@@ -1475,11 +1475,11 @@ void aluMixData(ALCdevice *device, ALvoid *buffer, ALsizei size)
voice_end = voice + ctx->VoiceCount;
for(;voice != voice_end;++voice)
{
- ALboolean IsVoiceInit = (voice->Step > 0);
- source = voice->Source;
+ ALboolean IsVoiceInit = ((*voice)->Step > 0);
+ source = (*voice)->Source;
if(IsVoiceInit && source &&
ATOMIC_LOAD(&source->state, almemory_order_relaxed) == AL_PLAYING)
- MixSource(voice, source, device, SamplesToDo);
+ MixSource(*voice, source, device, SamplesToDo);
}
/* effect slot processing */
@@ -1637,15 +1637,15 @@ void aluHandleDisconnect(ALCdevice *device)
Context = ATOMIC_LOAD_SEQ(&device->ContextList);
while(Context)
{
- ALvoice *voice, *voice_end;
+ ALvoice **voice, **voice_end;
voice = Context->Voices;
voice_end = voice + Context->VoiceCount;
while(voice != voice_end)
{
ALenum playing = AL_PLAYING;
- ALsource *source = voice->Source;
- voice->Source = NULL;
+ ALsource *source = (*voice)->Source;
+ (*voice)->Source = NULL;
if(source &&
ATOMIC_COMPARE_EXCHANGE_STRONG_SEQ(ALenum, &source->state, &playing, AL_STOPPED))