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authorChris Robinson <[email protected]>2016-02-06 18:05:27 -0800
committerChris Robinson <[email protected]>2016-02-06 18:05:27 -0800
commitfd54f4f03d4bad4f06e334089a3707f71f801d6a (patch)
treefe16ab35a68bece74414facdb97aa1e9a5d5224a /Alc
parent3ee42d9826ba6e1d4ee49e76fa56a4e6f4f1df68 (diff)
Only apply the +3dB reverb gain boost to the ambient response.
Diffstat (limited to 'Alc')
-rw-r--r--Alc/effects/reverb.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/Alc/effects/reverb.c b/Alc/effects/reverb.c
index f63d3591..6f7c7655 100644
--- a/Alc/effects/reverb.c
+++ b/Alc/effects/reverb.c
@@ -665,8 +665,7 @@ static ALvoid UpdateDirectPanning(const ALCdevice *Device, const ALfloat *Reflec
ALuint i;
/* Apply a boost of about 3dB to better match the expected stereo output volume. */
- Gain *= 1.414213562f;
- ComputeAmbientGains(Device->AmbiCoeffs, Device->NumChannels, Gain, AmbientGains);
+ ComputeAmbientGains(Device->AmbiCoeffs, Device->NumChannels, Gain*1.414213562f, AmbientGains);
memset(State->Early.PanGain, 0, sizeof(State->Early.PanGain));
length = sqrtf(ReflectionsPan[0]*ReflectionsPan[0] + ReflectionsPan[1]*ReflectionsPan[1] + ReflectionsPan[2]*ReflectionsPan[2]);