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authorChris Robinson <[email protected]>2017-05-04 04:35:53 -0700
committerChris Robinson <[email protected]>2017-05-04 04:35:53 -0700
commit23bf3d39594982a9cd5e66da1921e940f10b51f8 (patch)
tree7e930ea1985fc97e55aabbc70ec1c648b7ea79fc /Alc
parent14b23c250268f01fbb5f0ed0ae8ff22c6a5c2810 (diff)
Calculate the multi-channel panning in a separate function
Diffstat (limited to 'Alc')
-rw-r--r--Alc/ALu.c498
1 files changed, 249 insertions, 249 deletions
diff --git a/Alc/ALu.c b/Alc/ALu.c
index 06c21506..127852d1 100644
--- a/Alc/ALu.c
+++ b/Alc/ALu.c
@@ -349,137 +349,76 @@ static ALboolean CalcEffectSlotParams(ALeffectslot *slot, ALCdevice *device)
}
-static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, const ALbuffer *ALBuffer, const ALCcontext *ALContext)
-{
- static const struct ChanMap MonoMap[1] = {
- { FrontCenter, 0.0f, 0.0f }
- }, RearMap[2] = {
- { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) },
- { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) }
- }, QuadMap[4] = {
- { FrontLeft, DEG2RAD( -45.0f), DEG2RAD(0.0f) },
- { FrontRight, DEG2RAD( 45.0f), DEG2RAD(0.0f) },
- { BackLeft, DEG2RAD(-135.0f), DEG2RAD(0.0f) },
- { BackRight, DEG2RAD( 135.0f), DEG2RAD(0.0f) }
- }, X51Map[6] = {
- { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) },
- { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
- { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
- { LFE, 0.0f, 0.0f },
- { SideLeft, DEG2RAD(-110.0f), DEG2RAD(0.0f) },
- { SideRight, DEG2RAD( 110.0f), DEG2RAD(0.0f) }
- }, X61Map[7] = {
- { FrontLeft, DEG2RAD(-30.0f), DEG2RAD(0.0f) },
- { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
- { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
- { LFE, 0.0f, 0.0f },
- { BackCenter, DEG2RAD(180.0f), DEG2RAD(0.0f) },
- { SideLeft, DEG2RAD(-90.0f), DEG2RAD(0.0f) },
- { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) }
- }, X71Map[8] = {
- { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) },
- { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
- { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
- { LFE, 0.0f, 0.0f },
- { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) },
- { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) },
- { SideLeft, DEG2RAD( -90.0f), DEG2RAD(0.0f) },
- { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) }
- };
+static const struct ChanMap MonoMap[1] = {
+ { FrontCenter, 0.0f, 0.0f }
+}, RearMap[2] = {
+ { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) },
+ { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) }
+}, QuadMap[4] = {
+ { FrontLeft, DEG2RAD( -45.0f), DEG2RAD(0.0f) },
+ { FrontRight, DEG2RAD( 45.0f), DEG2RAD(0.0f) },
+ { BackLeft, DEG2RAD(-135.0f), DEG2RAD(0.0f) },
+ { BackRight, DEG2RAD( 135.0f), DEG2RAD(0.0f) }
+}, X51Map[6] = {
+ { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) },
+ { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
+ { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
+ { LFE, 0.0f, 0.0f },
+ { SideLeft, DEG2RAD(-110.0f), DEG2RAD(0.0f) },
+ { SideRight, DEG2RAD( 110.0f), DEG2RAD(0.0f) }
+}, X61Map[7] = {
+ { FrontLeft, DEG2RAD(-30.0f), DEG2RAD(0.0f) },
+ { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
+ { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
+ { LFE, 0.0f, 0.0f },
+ { BackCenter, DEG2RAD(180.0f), DEG2RAD(0.0f) },
+ { SideLeft, DEG2RAD(-90.0f), DEG2RAD(0.0f) },
+ { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) }
+}, X71Map[8] = {
+ { FrontLeft, DEG2RAD( -30.0f), DEG2RAD(0.0f) },
+ { FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) },
+ { FrontCenter, DEG2RAD( 0.0f), DEG2RAD(0.0f) },
+ { LFE, 0.0f, 0.0f },
+ { BackLeft, DEG2RAD(-150.0f), DEG2RAD(0.0f) },
+ { BackRight, DEG2RAD( 150.0f), DEG2RAD(0.0f) },
+ { SideLeft, DEG2RAD( -90.0f), DEG2RAD(0.0f) },
+ { SideRight, DEG2RAD( 90.0f), DEG2RAD(0.0f) }
+};
- const ALCdevice *Device = ALContext->Device;
- const ALlistener *Listener = ALContext->Listener;
- ALfloat SourceVolume,ListenerGain,MinVolume,MaxVolume;
- ALfloat DryGain, DryGainHF, DryGainLF;
- ALfloat WetGain[MAX_SENDS];
- ALfloat WetGainHF[MAX_SENDS];
- ALfloat WetGainLF[MAX_SENDS];
- ALeffectslot *SendSlots[MAX_SENDS];
- ALfloat HFScale, LFScale;
- ALuint NumSends, Frequency;
- ALboolean Relative;
- const struct ChanMap *chans = NULL;
+static void CalcPanningAndFilters(ALvoice *voice,
+ const ALfloat DryGain, const ALfloat DryGainHF,
+ const ALfloat DryGainLF, const ALfloat *WetGain,
+ const ALfloat *WetGainLF, const ALfloat *WetGainHF,
+ ALeffectslot **SendSlots, const ALbuffer *Buffer,
+ const struct ALvoiceProps *props, const ALlistener *Listener,
+ const ALCdevice *Device)
+{
struct ChanMap StereoMap[2] = {
{ FrontLeft, DEG2RAD(-30.0f), DEG2RAD(0.0f) },
{ FrontRight, DEG2RAD( 30.0f), DEG2RAD(0.0f) }
};
- ALuint num_channels = 0;
- ALboolean DirectChannels;
- ALboolean isbformat = AL_FALSE;
- ALfloat Pitch;
- ALuint i, j, c;
-
- /* Get device properties */
- NumSends = Device->NumAuxSends;
- Frequency = Device->Frequency;
-
- /* Get listener properties */
- ListenerGain = Listener->Params.Gain;
-
- /* Get source properties */
- SourceVolume = props->Gain;
- MinVolume = props->MinGain;
- MaxVolume = props->MaxGain;
- Pitch = props->Pitch;
- Relative = props->HeadRelative;
- DirectChannels = props->DirectChannels;
-
- /* Convert counter-clockwise to clockwise. */
- StereoMap[0].angle = -props->StereoPan[0];
- StereoMap[1].angle = -props->StereoPan[1];
-
- voice->Direct.Buffer = Device->Dry.Buffer;
- voice->Direct.Channels = Device->Dry.NumChannels;
- for(i = 0;i < NumSends;i++)
- {
- SendSlots[i] = props->Send[i].Slot;
- if(!SendSlots[i] && i == 0)
- SendSlots[i] = Device->DefaultSlot;
- if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL)
- {
- SendSlots[i] = NULL;
- voice->Send[i].Buffer = NULL;
- voice->Send[i].Channels = 0;
- }
- else
- {
- voice->Send[i].Buffer = SendSlots[i]->WetBuffer;
- voice->Send[i].Channels = SendSlots[i]->NumChannels;
- }
- }
-
- /* Calculate the stepping value */
- Pitch *= (ALfloat)ALBuffer->Frequency / Frequency;
- if(Pitch > (ALfloat)MAX_PITCH)
- voice->Step = MAX_PITCH<<FRACTIONBITS;
- else
- voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
- BsincPrepare(voice->Step, &voice->ResampleState.bsinc);
- voice->Resampler = SelectResampler(props->Resampler);
-
- /* Calculate gains */
- DryGain = clampf(SourceVolume, MinVolume, MaxVolume);
- DryGain *= props->Direct.Gain * ListenerGain;
- DryGain = minf(DryGain, GAIN_MIX_MAX);
- DryGainHF = props->Direct.GainHF;
- DryGainLF = props->Direct.GainLF;
- for(i = 0;i < NumSends;i++)
- {
- WetGain[i] = clampf(SourceVolume, MinVolume, MaxVolume);
- WetGain[i] *= props->Send[i].Gain * ListenerGain;
- WetGain[i] = minf(WetGain[i], GAIN_MIX_MAX);
- WetGainHF[i] = props->Send[i].GainHF;
- WetGainLF[i] = props->Send[i].GainLF;
- }
+ bool DirectChannels = props->DirectChannels;
+ const ALsizei NumSends = Device->NumAuxSends;
+ const ALuint Frequency = Device->Frequency;
+ const struct ChanMap *chans = NULL;
+ ALsizei num_channels = 0;
+ bool isbformat = false;
+ ALsizei c, i, j;
- switch(ALBuffer->FmtChannels)
+ switch(Buffer->FmtChannels)
{
case FmtMono:
chans = MonoMap;
num_channels = 1;
+ /* Mono buffers are never played direct. */
+ DirectChannels = false;
break;
case FmtStereo:
+ /* Convert counter-clockwise to clockwise. */
+ StereoMap[0].angle = -props->StereoPan[0];
+ StereoMap[1].angle = -props->StereoPan[1];
+
chans = StereoMap;
num_channels = 2;
break;
@@ -511,14 +450,14 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *p
case FmtBFormat2D:
num_channels = 3;
- isbformat = AL_TRUE;
- DirectChannels = AL_FALSE;
+ isbformat = true;
+ DirectChannels = false;
break;
case FmtBFormat3D:
num_channels = 4;
- isbformat = AL_TRUE;
- DirectChannels = AL_FALSE;
+ isbformat = true;
+ DirectChannels = false;
break;
}
@@ -538,7 +477,7 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *p
V[1] = props->Orientation[1][1];
V[2] = props->Orientation[1][2];
aluNormalize(V);
- if(!Relative)
+ if(!props->HeadRelative)
{
const aluMatrixf *lmatrix = &Listener->Params.Matrix;
aluMatrixfFloat3(N, 0.0f, lmatrix);
@@ -592,189 +531,250 @@ static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *p
}
}
}
- else
+ else if(DirectChannels)
{
- ALfloat coeffs[MAX_AMBI_COEFFS];
+ /* Skip the virtual channels and write inputs to the real output. */
+ voice->Direct.Buffer = Device->RealOut.Buffer;
+ voice->Direct.Channels = Device->RealOut.NumChannels;
+ for(c = 0;c < num_channels;c++)
+ {
+ int idx;
+ for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
+ voice->Direct.Params[c].Gains.Target[j] = 0.0f;
+ if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1)
+ voice->Direct.Params[c].Gains.Target[idx] = DryGain;
+ }
- if(DirectChannels)
+ /* Auxiliary sends still use normal panning since they mix to B-Format,
+ * which can't channel-match.
+ */
+ for(c = 0;c < num_channels;c++)
{
- /* Skip the virtual channels and write inputs to the real output. */
- voice->Direct.Buffer = Device->RealOut.Buffer;
- voice->Direct.Channels = Device->RealOut.NumChannels;
- for(c = 0;c < num_channels;c++)
- {
- int idx;
- for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
- voice->Direct.Params[c].Gains.Target[j] = 0.0f;
- if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1)
- voice->Direct.Params[c].Gains.Target[idx] = DryGain;
- }
+ ALfloat coeffs[MAX_AMBI_COEFFS];
+ CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
- /* Auxiliary sends still use normal panning since they mix to B-Format, which can't
- * channel-match. */
- for(c = 0;c < num_channels;c++)
+ for(i = 0;i < NumSends;i++)
{
- CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
-
- for(i = 0;i < NumSends;i++)
- {
- const ALeffectslot *Slot = SendSlots[i];
- if(Slot)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
- coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
- else
- for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
- voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
- }
+ const ALeffectslot *Slot = SendSlots[i];
+ if(Slot)
+ ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
+ coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
+ );
+ else
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
+ voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
}
}
- else if(Device->Render_Mode == HrtfRender)
+ }
+ else if(Device->Render_Mode == HrtfRender)
+ {
+ /* Full HRTF rendering. Skip the virtual channels and render each input
+ * channel to the real outputs.
+ */
+ voice->Direct.Buffer = Device->RealOut.Buffer;
+ voice->Direct.Channels = Device->RealOut.NumChannels;
+ for(c = 0;c < num_channels;c++)
{
- /* Full HRTF rendering. Skip the virtual channels and render each
- * input channel to the real outputs.
- */
- voice->Direct.Buffer = Device->RealOut.Buffer;
- voice->Direct.Channels = Device->RealOut.NumChannels;
- for(c = 0;c < num_channels;c++)
+ ALfloat coeffs[MAX_AMBI_COEFFS];
+
+ if(chans[c].channel == LFE)
{
- if(chans[c].channel == LFE)
+ /* Skip LFE */
+ voice->Direct.Params[c].Hrtf.Target.Delay[0] = 0;
+ voice->Direct.Params[c].Hrtf.Target.Delay[1] = 0;
+ for(i = 0;i < HRIR_LENGTH;i++)
{
- /* Skip LFE */
- voice->Direct.Params[c].Hrtf.Target.Delay[0] = 0;
- voice->Direct.Params[c].Hrtf.Target.Delay[1] = 0;
- for(i = 0;i < HRIR_LENGTH;i++)
- {
- voice->Direct.Params[c].Hrtf.Target.Coeffs[i][0] = 0.0f;
- voice->Direct.Params[c].Hrtf.Target.Coeffs[i][1] = 0.0f;
- }
-
- for(i = 0;i < NumSends;i++)
- {
- for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
- voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
- }
-
- continue;
+ voice->Direct.Params[c].Hrtf.Target.Coeffs[i][0] = 0.0f;
+ voice->Direct.Params[c].Hrtf.Target.Coeffs[i][1] = 0.0f;
}
- /* Get the static HRIR coefficients and delays for this channel. */
- GetHrtfCoeffs(Device->HrtfHandle,
- chans[c].elevation, chans[c].angle, 0.0f,
- voice->Direct.Params[c].Hrtf.Target.Coeffs,
- voice->Direct.Params[c].Hrtf.Target.Delay
- );
- voice->Direct.Params[c].Hrtf.Target.Gain = DryGain;
-
- /* Normal panning for auxiliary sends. */
- CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
-
for(i = 0;i < NumSends;i++)
{
- const ALeffectslot *Slot = SendSlots[i];
- if(Slot)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
- coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
- else
- for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
- voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
+ voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
}
+
+ continue;
}
- voice->Flags |= VOICE_HAS_HRTF;
+ /* Get the static HRIR coefficients and delays for this channel. */
+ GetHrtfCoeffs(Device->HrtfHandle,
+ chans[c].elevation, chans[c].angle, 0.0f,
+ voice->Direct.Params[c].Hrtf.Target.Coeffs,
+ voice->Direct.Params[c].Hrtf.Target.Delay
+ );
+ voice->Direct.Params[c].Hrtf.Target.Gain = DryGain;
+
+ /* Normal panning for auxiliary sends. */
+ CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
+
+ for(i = 0;i < NumSends;i++)
+ {
+ const ALeffectslot *Slot = SendSlots[i];
+ if(Slot)
+ ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
+ coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
+ );
+ else
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
+ voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
+ }
}
- else
+
+ voice->Flags |= VOICE_HAS_HRTF;
+ }
+ else
+ {
+ /* Non-HRTF rendering. Use normal panning to the output. */
+ for(c = 0;c < num_channels;c++)
{
- /* Non-HRTF rendering. Use normal panning to the output. */
- for(c = 0;c < num_channels;c++)
+ ALfloat coeffs[MAX_AMBI_COEFFS];
+
+ /* Special-case LFE */
+ if(chans[c].channel == LFE)
{
- /* Special-case LFE */
- if(chans[c].channel == LFE)
+ for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
+ voice->Direct.Params[c].Gains.Target[j] = 0.0f;
+ if(Device->Dry.Buffer == Device->RealOut.Buffer)
{
- for(j = 0;j < MAX_OUTPUT_CHANNELS;j++)
- voice->Direct.Params[c].Gains.Target[j] = 0.0f;
- if(Device->Dry.Buffer == Device->RealOut.Buffer)
- {
- int idx;
- if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1)
- voice->Direct.Params[c].Gains.Target[idx] = DryGain;
- }
-
- for(i = 0;i < NumSends;i++)
- {
- for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
- voice->Direct.Params[c].Gains.Target[j] = 0.0f;
- }
- continue;
+ int idx;
+ if((idx=GetChannelIdxByName(Device->RealOut, chans[c].channel)) != -1)
+ voice->Direct.Params[c].Gains.Target[idx] = DryGain;
}
- if(Device->Render_Mode == StereoPair)
- CalcAnglePairwiseCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
- else
- CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
- ComputePanningGains(Device->Dry,
- coeffs, DryGain, voice->Direct.Params[c].Gains.Target
- );
-
for(i = 0;i < NumSends;i++)
{
- const ALeffectslot *Slot = SendSlots[i];
- if(Slot)
- ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
- coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
- );
- else
- for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
- voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
+ voice->Direct.Params[c].Gains.Target[j] = 0.0f;
}
+ continue;
+ }
+
+ if(Device->Render_Mode == StereoPair)
+ CalcAnglePairwiseCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
+ else
+ CalcAngleCoeffs(chans[c].angle, chans[c].elevation, 0.0f, coeffs);
+ ComputePanningGains(Device->Dry,
+ coeffs, DryGain, voice->Direct.Params[c].Gains.Target
+ );
+
+ for(i = 0;i < NumSends;i++)
+ {
+ const ALeffectslot *Slot = SendSlots[i];
+ if(Slot)
+ ComputePanningGainsBF(Slot->ChanMap, Slot->NumChannels,
+ coeffs, WetGain[i], voice->Send[i].Params[c].Gains.Target
+ );
+ else
+ for(j = 0;j < MAX_EFFECT_CHANNELS;j++)
+ voice->Send[i].Params[c].Gains.Target[j] = 0.0f;
}
}
}
{
- HFScale = props->Direct.HFReference / Frequency;
- LFScale = props->Direct.LFReference / Frequency;
- DryGainHF = maxf(DryGainHF, 0.0625f); /* Limit -24dB */
- DryGainLF = maxf(DryGainLF, 0.0625f);
+ ALfloat hfScale = props->Direct.HFReference / Frequency;
+ ALfloat lfScale = props->Direct.LFReference / Frequency;
+ ALfloat gainHF = maxf(DryGainHF, 0.0625f); /* Limit -24dB */
+ ALfloat gainLF = maxf(DryGainLF, 0.0625f);
for(c = 0;c < num_channels;c++)
{
voice->Direct.Params[c].FilterType = AF_None;
- if(DryGainHF != 1.0f) voice->Direct.Params[c].FilterType |= AF_LowPass;
- if(DryGainLF != 1.0f) voice->Direct.Params[c].FilterType |= AF_HighPass;
+ if(gainHF != 1.0f) voice->Direct.Params[c].FilterType |= AF_LowPass;
+ if(gainLF != 1.0f) voice->Direct.Params[c].FilterType |= AF_HighPass;
ALfilterState_setParams(
&voice->Direct.Params[c].LowPass, ALfilterType_HighShelf,
- DryGainHF, HFScale, calc_rcpQ_from_slope(DryGainHF, 1.0f)
+ gainHF, hfScale, calc_rcpQ_from_slope(gainHF, 1.0f)
);
ALfilterState_setParams(
&voice->Direct.Params[c].HighPass, ALfilterType_LowShelf,
- DryGainLF, LFScale, calc_rcpQ_from_slope(DryGainLF, 1.0f)
+ gainLF, lfScale, calc_rcpQ_from_slope(gainLF, 1.0f)
);
}
}
for(i = 0;i < NumSends;i++)
{
- HFScale = props->Send[i].HFReference / Frequency;
- LFScale = props->Send[i].LFReference / Frequency;
- WetGainHF[i] = maxf(WetGainHF[i], 0.0625f);
- WetGainLF[i] = maxf(WetGainLF[i], 0.0625f);
+ ALfloat hfScale = props->Send[i].HFReference / Frequency;
+ ALfloat lfScale = props->Send[i].LFReference / Frequency;
+ ALfloat gainHF = maxf(WetGainHF[i], 0.0625f);
+ ALfloat gainLF = maxf(WetGainLF[i], 0.0625f);
for(c = 0;c < num_channels;c++)
{
voice->Send[i].Params[c].FilterType = AF_None;
- if(WetGainHF[i] != 1.0f) voice->Send[i].Params[c].FilterType |= AF_LowPass;
- if(WetGainLF[i] != 1.0f) voice->Send[i].Params[c].FilterType |= AF_HighPass;
+ if(gainHF != 1.0f) voice->Send[i].Params[c].FilterType |= AF_LowPass;
+ if(gainLF != 1.0f) voice->Send[i].Params[c].FilterType |= AF_HighPass;
ALfilterState_setParams(
&voice->Send[i].Params[c].LowPass, ALfilterType_HighShelf,
- WetGainHF[i], HFScale, calc_rcpQ_from_slope(WetGainHF[i], 1.0f)
+ gainHF, hfScale, calc_rcpQ_from_slope(gainHF, 1.0f)
);
ALfilterState_setParams(
&voice->Send[i].Params[c].HighPass, ALfilterType_LowShelf,
- WetGainLF[i], LFScale, calc_rcpQ_from_slope(WetGainLF[i], 1.0f)
+ gainLF, lfScale, calc_rcpQ_from_slope(gainLF, 1.0f)
);
}
}
}
+static void CalcNonAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, const ALbuffer *ALBuffer, const ALCcontext *ALContext)
+{
+ const ALCdevice *Device = ALContext->Device;
+ const ALlistener *Listener = ALContext->Listener;
+ ALfloat DryGain, DryGainHF, DryGainLF;
+ ALfloat WetGain[MAX_SENDS];
+ ALfloat WetGainHF[MAX_SENDS];
+ ALfloat WetGainLF[MAX_SENDS];
+ ALeffectslot *SendSlots[MAX_SENDS];
+ ALfloat Pitch;
+ ALsizei i;
+
+ voice->Direct.Buffer = Device->Dry.Buffer;
+ voice->Direct.Channels = Device->Dry.NumChannels;
+ for(i = 0;i < Device->NumAuxSends;i++)
+ {
+ SendSlots[i] = props->Send[i].Slot;
+ if(!SendSlots[i] && i == 0)
+ SendSlots[i] = Device->DefaultSlot;
+ if(!SendSlots[i] || SendSlots[i]->Params.EffectType == AL_EFFECT_NULL)
+ {
+ SendSlots[i] = NULL;
+ voice->Send[i].Buffer = NULL;
+ voice->Send[i].Channels = 0;
+ }
+ else
+ {
+ voice->Send[i].Buffer = SendSlots[i]->WetBuffer;
+ voice->Send[i].Channels = SendSlots[i]->NumChannels;
+ }
+ }
+
+ /* Calculate the stepping value */
+ Pitch = (ALfloat)ALBuffer->Frequency/(ALfloat)Device->Frequency * props->Pitch;
+ if(Pitch > (ALfloat)MAX_PITCH)
+ voice->Step = MAX_PITCH<<FRACTIONBITS;
+ else
+ voice->Step = maxi(fastf2i(Pitch*FRACTIONONE + 0.5f), 1);
+ BsincPrepare(voice->Step, &voice->ResampleState.bsinc);
+ voice->Resampler = SelectResampler(props->Resampler);
+
+ /* Calculate gains */
+ DryGain = clampf(props->Gain, props->MinGain, props->MaxGain);
+ DryGain *= props->Direct.Gain * Listener->Params.Gain;
+ DryGain = minf(DryGain, GAIN_MIX_MAX);
+ DryGainHF = props->Direct.GainHF;
+ DryGainLF = props->Direct.GainLF;
+ for(i = 0;i < Device->NumAuxSends;i++)
+ {
+ WetGain[i] = clampf(props->Gain, props->MinGain, props->MaxGain);
+ WetGain[i] *= props->Send[i].Gain * Listener->Params.Gain;
+ WetGain[i] = minf(WetGain[i], GAIN_MIX_MAX);
+ WetGainHF[i] = props->Send[i].GainHF;
+ WetGainLF[i] = props->Send[i].GainLF;
+ }
+
+ CalcPanningAndFilters(voice, DryGain, DryGainHF, DryGainLF, WetGain, WetGainLF, WetGainHF,
+ SendSlots, ALBuffer, props, Listener, Device);
+}
+
static void CalcAttnSourceParams(ALvoice *voice, const struct ALvoiceProps *props, const ALbuffer *ALBuffer, const ALCcontext *ALContext)
{
const ALCdevice *Device = ALContext->Device;