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authorChris Robinson <[email protected]>2016-05-12 19:05:06 -0700
committerChris Robinson <[email protected]>2016-05-12 19:05:06 -0700
commit210e150601d9b458d446483f5f16e1e67cc6e3ba (patch)
treec7230d482b5628b334845a1f735ef3d1a42d5a98 /OpenAL32/Include/alAuxEffectSlot.h
parentef0d4f8210fe6aa65b9df96f3b64bf6f355e845a (diff)
Avoid updating the effect state object if it's not changed
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 7f670a95..85827746 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -79,6 +79,8 @@ struct ALeffectslotProps {
ATOMIC(ALenum) Type;
ALeffectProps Props;
+ /* Flag indicates if State should be updated. */
+ ATOMIC(ALboolean) UpdateState;
ATOMIC(ALeffectState*) State;
ATOMIC(struct ALeffectslotProps*) next;
@@ -139,7 +141,7 @@ inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
ALenum InitEffectSlot(ALeffectslot *slot);
void DeinitEffectSlot(ALeffectslot *slot);
-void UpdateEffectSlotProps(ALeffectslot *slot);
+void UpdateEffectSlotProps(ALeffectslot *slot, ALboolean withstate);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);