diff options
author | Chris Robinson <[email protected]> | 2018-01-27 17:24:18 -0800 |
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committer | Chris Robinson <[email protected]> | 2018-01-27 19:04:32 -0800 |
commit | 6a839600b96b73104f8b93a4fa4a1a8da67cae5c (patch) | |
tree | 5b5203ce907411f32999e2e3ee3e3cd2a39dda25 /OpenAL32/Include/alAuxEffectSlot.h | |
parent | 4d1795e90b83f040aa59cf69616a4ff2b32bf71a (diff) |
Use a vector to store the effect slot pointers
And make the ID a simple index into it (1-base, to avoid ID 0).
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 14 |
1 files changed, 0 insertions, 14 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 74bb841c..e4e954a0 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -149,20 +149,6 @@ typedef struct ALeffectslot { alignas(16) ALfloat WetBuffer[MAX_EFFECT_CHANNELS][BUFFERSIZE]; } ALeffectslot; -inline void LockEffectSlotsRead(ALCcontext *context) -{ LockUIntMapRead(&context->EffectSlotMap); } -inline void UnlockEffectSlotsRead(ALCcontext *context) -{ UnlockUIntMapRead(&context->EffectSlotMap); } -inline void LockEffectSlotsWrite(ALCcontext *context) -{ LockUIntMapWrite(&context->EffectSlotMap); } -inline void UnlockEffectSlotsWrite(ALCcontext *context) -{ UnlockUIntMapWrite(&context->EffectSlotMap); } - -inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) -{ return (struct ALeffectslot*)LookupUIntMapKeyNoLock(&context->EffectSlotMap, id); } -inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id) -{ return (struct ALeffectslot*)RemoveUIntMapKeyNoLock(&context->EffectSlotMap, id); } - ALenum InitEffectSlot(ALeffectslot *slot); void DeinitEffectSlot(ALeffectslot *slot); void UpdateEffectSlotProps(ALeffectslot *slot, ALCcontext *context); |