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authorChris Robinson <[email protected]>2018-01-28 00:10:12 -0800
committerChris Robinson <[email protected]>2018-01-28 00:10:12 -0800
commitdcc5a10c7b8bbe6be82c992b6540fd1ad745b7a7 (patch)
treed5f931b713bbd7c1031aebcbe0e01ca202bdcc71 /OpenAL32/Include/alAuxEffectSlot.h
parent0051ebace0c419d873c1ebbe615c483c0124e70e (diff)
Use a fixed array for the effect state factory list
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index e4e954a0..aa3a0118 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -171,9 +171,6 @@ ALeffectStateFactory *ALdedicatedStateFactory_getFactory(void);
ALenum InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
-void InitEffectFactoryMap(void);
-void DeinitEffectFactoryMap(void);
-
void ALeffectState_DecRef(ALeffectState *state);
#ifdef __cplusplus