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authorChris Robinson <[email protected]>2013-05-18 01:33:01 -0700
committerChris Robinson <[email protected]>2013-05-18 01:33:01 -0700
commit78e7c1c27bb0dcc05fc961e53060be17e3df3e02 (patch)
treed4a1368d6a4039bf11b1a5ae9995089ee705cc71 /OpenAL32/Include/alAuxEffectSlot.h
parenta7ad6080f0d3fc783fd5e1811b961ab9efe79cde (diff)
Implement distortion and equalizer effects
Code provided by Mike Gorchak
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index e39a3d91..c19eb7b3 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -48,6 +48,8 @@ ALeffectState *ModulatorCreate(void);
ALeffectState *DedicatedCreate(void);
ALeffectState *ChorusCreate(void);
ALeffectState *FlangerCreate(void);
+ALeffectState *EqualizerCreate(void);
+ALeffectState *DistortionCreate(void);
#define ALeffectState_Destroy(a) ((a)->Destroy((a)))
#define ALeffectState_DeviceUpdate(a,b) ((a)->DeviceUpdate((a),(b)))