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authorChris Robinson <[email protected]>2016-04-14 21:50:36 -0700
committerChris Robinson <[email protected]>2016-04-14 21:50:36 -0700
commitfb97822d8c3e8a3f712099a2ecfcf0ec5a43c32e (patch)
treef20de7c6ad6ecdcf79599ae05e870dd8ac61684d /OpenAL32/Include/alAuxEffectSlot.h
parent21921cdaffbd6f66a8cdc452925ca407b830c406 (diff)
Avoid unnecessary loops for setting up effect slot b-format buffer mixing
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 2c9a83e5..7c939efb 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -86,7 +86,7 @@ typedef struct ALeffectslot {
ALuint id;
ALuint NumChannels;
- ChannelConfig AmbiCoeffs[MAX_EFFECT_CHANNELS];
+ BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS];
/* Wet buffer configuration is ACN channel order with N3D scaling:
* * Channel 0 is the unattenuated mono signal.
* * Channel 1 is OpenAL -X