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authorChris Robinson <[email protected]>2013-05-22 15:11:39 -0700
committerChris Robinson <[email protected]>2013-05-22 15:11:39 -0700
commit52efb8d7f43e85659bc84455361f8685a5f493ed (patch)
tree288da908e7e58e8c32787d03032151461bca9188 /OpenAL32/Include/alAuxEffectSlot.h
parenta6fa4a8bc291e4747d9cc66f4c76002c405bfc4e (diff)
Use restrict instead of RESTRICT
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index 537f0a8a..a81c1326 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -17,7 +17,7 @@ struct ALeffectStateVtable {
ALvoid (*const Destruct)(ALeffectState *state);
ALboolean (*const DeviceUpdate)(ALeffectState *state, ALCdevice *device);
ALvoid (*const Update)(ALeffectState *state, ALCdevice *device, const ALeffectslot *slot);
- ALvoid (*const Process)(ALeffectState *state, ALuint samplesToDo, const ALfloat *RESTRICT samplesIn, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE]);
+ ALvoid (*const Process)(ALeffectState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE]);
ALeffectStateFactory *(*const getCreator)(void);
};
@@ -38,7 +38,7 @@ static ALboolean T##_ALeffectState_DeviceUpdate(ALeffectState *state, ALCdevice
{ return T##_DeviceUpdate(STATIC_UPCAST(T, ALeffectState, state), device); } \
static ALvoid T##_ALeffectState_Update(ALeffectState *state, ALCdevice *device, const ALeffectslot *slot) \
{ T##_Update(STATIC_UPCAST(T, ALeffectState, state), device, slot); } \
-static ALvoid T##_ALeffectState_Process(ALeffectState *state, ALuint samplesToDo, const ALfloat *RESTRICT samplesIn, ALfloat (*RESTRICT samplesOut)[BUFFERSIZE]) \
+static ALvoid T##_ALeffectState_Process(ALeffectState *state, ALuint samplesToDo, const ALfloat *restrict samplesIn, ALfloat (*restrict samplesOut)[BUFFERSIZE]) \
{ T##_Process(STATIC_UPCAST(T, ALeffectState, state), samplesToDo, samplesIn, samplesOut); } \
static ALeffectStateFactory* T##_ALeffectState_getCreator(void) \
{ return T##_getCreator(); } \