diff options
author | Chris Robinson <[email protected]> | 2013-05-25 22:07:31 -0700 |
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committer | Chris Robinson <[email protected]> | 2013-05-25 22:07:31 -0700 |
commit | d1c5599c8ead4905d46e5d86f3f0547d3a925d44 (patch) | |
tree | 28ae38a4b174dd3d96d9046901bee0408c76857a /OpenAL32/Include/alAuxEffectSlot.h | |
parent | 6571d805400f018b51835a8e37752409af9b1c4d (diff) |
Use an ALeffectProps union to store the effect properties
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index d7062ff7..24614fa4 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -73,7 +73,8 @@ static const struct ALeffectStateFactoryVtable T##_ALeffectStateFactory_vtable = struct ALeffectslot { - ALeffect effect; + ALenum EffectType; + ALeffectProps EffectProps; volatile ALfloat Gain; volatile ALboolean AuxSendAuto; |