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authorChris Robinson <[email protected]>2012-01-19 19:30:03 -0800
committerChris Robinson <[email protected]>2012-01-19 19:30:03 -0800
commit51e81f4867a02001f390222b6ce86bf212a38bd6 (patch)
tree8391b8f6dee8924223a80140a67f644a53b5fa7d /OpenAL32/Include/alAuxEffectSlot.h
parentae7b61b040059f7112ad6fb38340b8c25d3393b7 (diff)
Add a global option to apply a reverb effect on source send 0
A special slot on the device is created and processed, so it can be shared across all contexts on the device. Sources that don't have a slot set on send 0 will use this special slot instead.
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index cdff330f..1646031c 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -35,6 +35,7 @@ typedef struct ALeffectslot
} ALeffectslot;
+ALvoid InitializeEffect(ALCcontext *Context, ALeffectslot *EffectSlot, ALeffect *effect);
ALvoid ReleaseALAuxiliaryEffectSlots(ALCcontext *Context);