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authorChris Robinson <[email protected]>2009-04-11 17:04:55 -0700
committerChris Robinson <[email protected]>2009-04-11 17:04:55 -0700
commit1c540181116a875f708890bc9c380b71cd1fd6ba (patch)
tree1b971f21c0c5e50901cd1663d50b0af278730ab3 /OpenAL32/Include/alAuxEffectSlot.h
parente80e1b6d9f4c31521dd3e6437280c851ea94d82e (diff)
Move the WetBuffer into the effect slot object
This should make it easier to support multiple slots
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r--OpenAL32/Include/alAuxEffectSlot.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h
index cc5b9d34..a818bb47 100644
--- a/OpenAL32/Include/alAuxEffectSlot.h
+++ b/OpenAL32/Include/alAuxEffectSlot.h
@@ -25,6 +25,8 @@ typedef struct ALeffectslot
ALverbState *ReverbState;
+ ALfloat WetBuffer[BUFFERSIZE];
+
ALuint refcount;
// Index to itself