diff options
author | Chris Robinson <[email protected]> | 2011-07-16 02:41:02 -0700 |
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committer | Chris Robinson <[email protected]> | 2011-07-16 02:41:02 -0700 |
commit | da2429a1d0ad184abe24f61aa7e064b81026651c (patch) | |
tree | 0f11fd679964b02b318a9e556e3051c9c91b5aad /OpenAL32/Include/alAuxEffectSlot.h | |
parent | 54b5f35125d1b85c3e16c292a9829e9d652d2e38 (diff) |
Allow effect slots to be updated asynchronously
Updates when the slot changes effect type is still sychronous, however, to
ensure a proper state for the Process method call. Fixing this would
essentially require all effects to work from the same state.
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 09bc363e..eced4872 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -18,6 +18,7 @@ typedef struct ALeffectslot ALfloat Gain; ALboolean AuxSendAuto; + ALboolean NeedsUpdate; ALeffectState *EffectState; ALfloat WetBuffer[BUFFERSIZE]; |