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author | Chris Robinson <[email protected]> | 2017-01-18 07:13:23 -0800 |
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committer | Chris Robinson <[email protected]> | 2017-01-18 07:13:23 -0800 |
commit | d2e5aa79ddc79bccde67d375cffea8f9922ca611 (patch) | |
tree | f39b0892cbbb877cd2d0ebc6d7270159dfdf91fa /OpenAL32/Include/alAuxEffectSlot.h | |
parent | ba0944af9ba8d851bc5b6ad99f314bbdac269716 (diff) |
Use ALsizei in more places
Diffstat (limited to 'OpenAL32/Include/alAuxEffectSlot.h')
-rw-r--r-- | OpenAL32/Include/alAuxEffectSlot.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenAL32/Include/alAuxEffectSlot.h b/OpenAL32/Include/alAuxEffectSlot.h index 70fcac5c..40ff1393 100644 --- a/OpenAL32/Include/alAuxEffectSlot.h +++ b/OpenAL32/Include/alAuxEffectSlot.h @@ -18,7 +18,7 @@ typedef struct ALeffectState { const struct ALeffectStateVtable *vtbl; ALfloat (*OutBuffer)[BUFFERSIZE]; - ALuint OutChannels; + ALsizei OutChannels; } ALeffectState; void ALeffectState_Construct(ALeffectState *state); @@ -120,7 +120,7 @@ typedef struct ALeffectslot { /* Self ID */ ALuint id; - ALuint NumChannels; + ALsizei NumChannels; BFChannelConfig ChanMap[MAX_EFFECT_CHANNELS]; /* Wet buffer configuration is ACN channel order with N3D scaling: * * Channel 0 is the unattenuated mono signal. |