diff options
author | Chris Robinson <[email protected]> | 2013-11-04 13:44:46 -0800 |
---|---|---|
committer | Chris Robinson <[email protected]> | 2013-11-04 13:44:46 -0800 |
commit | d3c70e63b4a42c92f8229f3c9e7f21a2048b6b9d (patch) | |
tree | 31b5ca98a42f4d1e51d0fd76bf7040a1c2e8da44 /OpenAL32/Include/alMain.h | |
parent | 551f893ae910c2b1b72c0a22aeab1ede75d3e5ed (diff) |
Use C99 inline in more places
Diffstat (limited to 'OpenAL32/Include/alMain.h')
-rw-r--r-- | OpenAL32/Include/alMain.h | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h index 78528e6e..13e11446 100644 --- a/OpenAL32/Include/alMain.h +++ b/OpenAL32/Include/alMain.h @@ -145,8 +145,8 @@ struct Hrtf; #define MIN_OUTPUT_RATE (8000) -// Find the next power-of-2 for non-power-of-2 numbers. -static inline ALuint NextPowerOf2(ALuint value) +/* Find the next power-of-2 for non-power-of-2 numbers. */ +inline ALuint NextPowerOf2(ALuint value) { if(value > 0) { @@ -162,7 +162,7 @@ static inline ALuint NextPowerOf2(ALuint value) /* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero * mode. */ -static inline ALint fastf2i(ALfloat f) +inline ALint fastf2i(ALfloat f) { #ifdef HAVE_LRINTF return lrintf(f); @@ -178,7 +178,7 @@ static inline ALint fastf2i(ALfloat f) /* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero * mode. */ -static inline ALuint fastf2u(ALfloat f) +inline ALuint fastf2u(ALfloat f) { return fastf2i(f); } @@ -304,7 +304,7 @@ enum DevFmtChannels { ALuint BytesFromDevFmt(enum DevFmtType type); ALuint ChannelsFromDevFmt(enum DevFmtChannels chans); -static inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type) +inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type) { return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type); } @@ -432,18 +432,18 @@ struct ALCdevice_struct #define MIXER_THREAD_NAME "alsoft-mixer" -static inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) +inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)LookupUIntMapKey(&device->BufferMap, id); } -static inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id) +inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id) { return (struct ALeffect*)LookupUIntMapKey(&device->EffectMap, id); } -static inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id) +inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id) { return (struct ALfilter*)LookupUIntMapKey(&device->FilterMap, id); } -static inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id) +inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id) { return (struct ALbuffer*)RemoveUIntMapKey(&device->BufferMap, id); } -static inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id) +inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id) { return (struct ALeffect*)RemoveUIntMapKey(&device->EffectMap, id); } -static inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id) +inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id) { return (struct ALfilter*)RemoveUIntMapKey(&device->FilterMap, id); } @@ -482,14 +482,14 @@ struct ALCcontext_struct ALCcontext *volatile next; }; -static inline struct ALsource *LookupSource(ALCcontext *context, ALuint id) +inline struct ALsource *LookupSource(ALCcontext *context, ALuint id) { return (struct ALsource*)LookupUIntMapKey(&context->SourceMap, id); } -static inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) +inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id) { return (struct ALeffectslot*)LookupUIntMapKey(&context->EffectSlotMap, id); } -static inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id) +inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id) { return (struct ALsource*)RemoveUIntMapKey(&context->SourceMap, id); } -static inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id) +inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id) { return (struct ALeffectslot*)RemoveUIntMapKey(&context->EffectSlotMap, id); } @@ -509,10 +509,10 @@ void ALCdevice_Lock(ALCdevice *device); void ALCdevice_Unlock(ALCdevice *device); ALint64 ALCdevice_GetLatency(ALCdevice *device); -static inline void LockContext(ALCcontext *context) +inline void LockContext(ALCcontext *context) { ALCdevice_Lock(context->Device); } -static inline void UnlockContext(ALCcontext *context) +inline void UnlockContext(ALCcontext *context) { ALCdevice_Unlock(context->Device); } |