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authorChris Robinson <[email protected]>2013-11-04 13:44:46 -0800
committerChris Robinson <[email protected]>2013-11-04 13:44:46 -0800
commitd3c70e63b4a42c92f8229f3c9e7f21a2048b6b9d (patch)
tree31b5ca98a42f4d1e51d0fd76bf7040a1c2e8da44 /OpenAL32/Include/alMain.h
parent551f893ae910c2b1b72c0a22aeab1ede75d3e5ed (diff)
Use C99 inline in more places
Diffstat (limited to 'OpenAL32/Include/alMain.h')
-rw-r--r--OpenAL32/Include/alMain.h34
1 files changed, 17 insertions, 17 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index 78528e6e..13e11446 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -145,8 +145,8 @@ struct Hrtf;
#define MIN_OUTPUT_RATE (8000)
-// Find the next power-of-2 for non-power-of-2 numbers.
-static inline ALuint NextPowerOf2(ALuint value)
+/* Find the next power-of-2 for non-power-of-2 numbers. */
+inline ALuint NextPowerOf2(ALuint value)
{
if(value > 0)
{
@@ -162,7 +162,7 @@ static inline ALuint NextPowerOf2(ALuint value)
/* Fast float-to-int conversion. Assumes the FPU is already in round-to-zero
* mode. */
-static inline ALint fastf2i(ALfloat f)
+inline ALint fastf2i(ALfloat f)
{
#ifdef HAVE_LRINTF
return lrintf(f);
@@ -178,7 +178,7 @@ static inline ALint fastf2i(ALfloat f)
/* Fast float-to-uint conversion. Assumes the FPU is already in round-to-zero
* mode. */
-static inline ALuint fastf2u(ALfloat f)
+inline ALuint fastf2u(ALfloat f)
{ return fastf2i(f); }
@@ -304,7 +304,7 @@ enum DevFmtChannels {
ALuint BytesFromDevFmt(enum DevFmtType type);
ALuint ChannelsFromDevFmt(enum DevFmtChannels chans);
-static inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type)
+inline ALuint FrameSizeFromDevFmt(enum DevFmtChannels chans, enum DevFmtType type)
{
return ChannelsFromDevFmt(chans) * BytesFromDevFmt(type);
}
@@ -432,18 +432,18 @@ struct ALCdevice_struct
#define MIXER_THREAD_NAME "alsoft-mixer"
-static inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
+inline struct ALbuffer *LookupBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)LookupUIntMapKey(&device->BufferMap, id); }
-static inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id)
+inline struct ALeffect *LookupEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)LookupUIntMapKey(&device->EffectMap, id); }
-static inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id)
+inline struct ALfilter *LookupFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)LookupUIntMapKey(&device->FilterMap, id); }
-static inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id)
+inline struct ALbuffer *RemoveBuffer(ALCdevice *device, ALuint id)
{ return (struct ALbuffer*)RemoveUIntMapKey(&device->BufferMap, id); }
-static inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id)
+inline struct ALeffect *RemoveEffect(ALCdevice *device, ALuint id)
{ return (struct ALeffect*)RemoveUIntMapKey(&device->EffectMap, id); }
-static inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id)
+inline struct ALfilter *RemoveFilter(ALCdevice *device, ALuint id)
{ return (struct ALfilter*)RemoveUIntMapKey(&device->FilterMap, id); }
@@ -482,14 +482,14 @@ struct ALCcontext_struct
ALCcontext *volatile next;
};
-static inline struct ALsource *LookupSource(ALCcontext *context, ALuint id)
+inline struct ALsource *LookupSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)LookupUIntMapKey(&context->SourceMap, id); }
-static inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
+inline struct ALeffectslot *LookupEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)LookupUIntMapKey(&context->EffectSlotMap, id); }
-static inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
+inline struct ALsource *RemoveSource(ALCcontext *context, ALuint id)
{ return (struct ALsource*)RemoveUIntMapKey(&context->SourceMap, id); }
-static inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
+inline struct ALeffectslot *RemoveEffectSlot(ALCcontext *context, ALuint id)
{ return (struct ALeffectslot*)RemoveUIntMapKey(&context->EffectSlotMap, id); }
@@ -509,10 +509,10 @@ void ALCdevice_Lock(ALCdevice *device);
void ALCdevice_Unlock(ALCdevice *device);
ALint64 ALCdevice_GetLatency(ALCdevice *device);
-static inline void LockContext(ALCcontext *context)
+inline void LockContext(ALCcontext *context)
{ ALCdevice_Lock(context->Device); }
-static inline void UnlockContext(ALCcontext *context)
+inline void UnlockContext(ALCcontext *context)
{ ALCdevice_Unlock(context->Device); }