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authorChris Robinson <[email protected]>2013-12-25 19:13:59 -0800
committerChris Robinson <[email protected]>2013-12-25 19:13:59 -0800
commit94ddc5cb1889a42c9ffe98b79e431b596a9563df (patch)
treeb513f8c94347fb697775e286c735ee79dcc201dd /OpenAL32/Include/alMidi.h
parentcb3f82a4bf50aef28353629f2f7d6f45b5d420dc (diff)
Add a new fontsound object type
This is basically a combined preset and intrument zone with sample header.
Diffstat (limited to 'OpenAL32/Include/alMidi.h')
-rw-r--r--OpenAL32/Include/alMidi.h39
1 files changed, 39 insertions, 0 deletions
diff --git a/OpenAL32/Include/alMidi.h b/OpenAL32/Include/alMidi.h
index b37a6546..374940c1 100644
--- a/OpenAL32/Include/alMidi.h
+++ b/OpenAL32/Include/alMidi.h
@@ -84,6 +84,45 @@ inline struct ALsfinstrument *RemoveInstrument(ALCdevice *device, ALuint id)
void ReleaseALInstruments(ALCdevice *device);
+typedef struct ALfontsound {
+ volatile RefCount ref;
+
+ ALint MinKey, MaxKey;
+ ALint MinVelocity, MaxVelocity;
+
+ ALsfgenerator *Generators;
+ ALsizei NumGenerators;
+ ALsizei GeneratorsMax;
+
+ ALsfmodulator *Modulators;
+ ALsizei NumModulators;
+ ALsizei ModulatorsMax;
+
+ ALuint Start;
+ ALuint End;
+ ALuint LoopStart;
+ ALuint LoopEnd;
+ ALuint SampleRate;
+ ALubyte PitchKey;
+ ALbyte PitchCorrection;
+ ALint SampleLink;
+ ALenum SampleType;
+
+ ALuint id;
+} ALfontsound;
+
+void ALfontsound_Construct(ALfontsound *self);
+void ALfontsound_Destruct(ALfontsound *self);
+
+
+inline struct ALfontsound *LookupFontsound(ALCdevice *device, ALuint id)
+{ return (struct ALfontsound*)LookupUIntMapKey(&device->FontsoundMap, id); }
+inline struct ALfontsound *RemoveFontsound(ALCdevice *device, ALuint id)
+{ return (struct ALfontsound*)RemoveUIntMapKey(&device->FontsoundMap, id); }
+
+void ReleaseALFontsounds(ALCdevice *device);
+
+
typedef struct ALsfpreset {
volatile RefCount ref;