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authorChris Robinson <[email protected]>2017-09-27 11:13:18 -0700
committerChris Robinson <[email protected]>2017-09-27 11:13:18 -0700
commit1ab890262168444c2f6e1a9d84c3d65e5afe37f5 (patch)
tree201157974888052def0b8c24cc3f61efa0ba0f8d /OpenAL32/Include/alu.h
parentfd70b0bca6dcc97edf16d4567c84933576828230 (diff)
Re-update effect slots when context properties change
Also keep all free property update structs together in the context instead of per-object.
Diffstat (limited to 'OpenAL32/Include/alu.h')
-rw-r--r--OpenAL32/Include/alu.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 2344cc6d..049a9dcd 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -251,7 +251,6 @@ typedef struct ALvoice {
struct ALvoiceProps *Props;
ATOMIC(struct ALvoiceProps*) Update;
- ATOMIC(struct ALvoiceProps*) FreeList;
ATOMIC(struct ALsource*) Source;
ATOMIC(bool) Playing;