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authorChris Robinson <[email protected]>2011-10-04 09:47:08 -0700
committerChris Robinson <[email protected]>2011-10-04 09:47:08 -0700
commit20fd648729579a37e138fe2c018d075fa4e23a53 (patch)
tree6c64dc8babb1c5d5485222bcc092455fa1d5bf24 /OpenAL32/Include/alu.h
parent11caba9807550a01ec5b81f50a6c744b3506115d (diff)
Convert samples to float when copying to the stack
Diffstat (limited to 'OpenAL32/Include/alu.h')
-rw-r--r--OpenAL32/Include/alu.h8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index a5e71ad3..b3288471 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -140,10 +140,10 @@ enum DistanceModel {
#define FRACTIONONE (1<<FRACTIONBITS)
#define FRACTIONMASK (FRACTIONONE-1)
-/* Size for temporary stack storage of buffer data. Larger values need more
- * stack, while smaller values may need more iterations. The value needs to be
- * a sensible size, however, as it constrains the max stepping value used for
- * mixing.
+/* Size for temporary stack storage of buffer data. Must be a multiple of the
+ * size of ALfloat, ie, 4. Larger values need more stack, while smaller values
+ * may need more iterations. The value needs to be a sensible size, however, as
+ * it constrains the max stepping value used for mixing.
* The mixer requires being able to do two samplings per mixing loop. A 16KB
* buffer can hold 512 sample frames for a 7.1 float buffer. With the cubic
* resampler (which requires 3 padding sample frames), this limits the maximum