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authorChris Robinson <[email protected]>2019-02-21 04:23:01 -0800
committerChris Robinson <[email protected]>2019-02-21 04:23:01 -0800
commit8ac2d34706d1dea7c33f2b33c156cc23dde7b197 (patch)
tree52e5e14d4b63b61a3d663a3d84c2bc9c0c5464c3 /OpenAL32/Include/alu.h
parenta9648905378b8a3321742bb0e498227cfc6ee5f6 (diff)
Allow processing some effects in higher order ambisonics
Reverb notably is still only first-order (any higher order channels are dropped, and it writes to FOAOut). But others, like the equalizer, work on all available channels.
Diffstat (limited to 'OpenAL32/Include/alu.h')
-rw-r--r--OpenAL32/Include/alu.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenAL32/Include/alu.h b/OpenAL32/Include/alu.h
index 8b496a45..9792026c 100644
--- a/OpenAL32/Include/alu.h
+++ b/OpenAL32/Include/alu.h
@@ -350,7 +350,7 @@ ResamplerFunc SelectResampler(Resampler resampler);
*/
void aluInitRenderer(ALCdevice *device, ALint hrtf_id, HrtfRequestMode hrtf_appreq, HrtfRequestMode hrtf_userreq);
-void aluInitEffectPanning(ALeffectslot *slot);
+void aluInitEffectPanning(ALeffectslot *slot, ALCdevice *device);
void aluSelectPostProcess(ALCdevice *device);