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authorChris Robinson <[email protected]>2012-04-29 04:44:53 -0700
committerChris Robinson <[email protected]>2012-04-29 04:44:53 -0700
commit8d9838012d5d073cf0bcdc917634b69e77fbaf71 (patch)
tree8263ad2a84e22994d91e17731e93eca3f588ce12 /OpenAL32/Include
parent57d36ec5826389984cbd5998ab487d8655adabdb (diff)
Remove the stereodup option
There's better ways to do it now with "wide" sound sources.
Diffstat (limited to 'OpenAL32/Include')
-rw-r--r--OpenAL32/Include/alMain.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h
index e778d70b..54fbcdf5 100644
--- a/OpenAL32/Include/alMain.h
+++ b/OpenAL32/Include/alMain.h
@@ -609,8 +609,6 @@ struct ALCdevice_struct
#define ALCdevice_CaptureSamples(a,b,c) ((a)->Funcs->CaptureSamples((a), (b), (c)))
#define ALCdevice_AvailableSamples(a) ((a)->Funcs->AvailableSamples((a)))
-// Duplicate stereo sources on the side/rear channels
-#define DEVICE_DUPLICATE_STEREO (1<<0)
// Frequency was requested by the app or config file
#define DEVICE_FREQUENCY_REQUEST (1<<1)
// Channel configuration was requested by the config file