diff options
author | Chris Robinson <[email protected]> | 2017-09-19 03:42:00 -0700 |
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committer | Chris Robinson <[email protected]> | 2017-09-19 03:42:00 -0700 |
commit | bc386af5c5607f0d7a7ed911d5975fc9758c7110 (patch) | |
tree | 104b28a7705d1a0c0ebebdff549bc10210c66f2a /OpenAL32/Include | |
parent | 4ca8b4080a2a0a434a35179a869e23c288bb7451 (diff) |
Manually save and restore the FPU rounding mode on Windows
Apparently there is a bug with at least MinGW-W64 where fegetenv and fesetenv
do not properly save and restore the FPU rounding mode, resulting in the
rounding mode remaining as round-to-zero after certain function calls. I do not
know if this also affects MSVC, but better safe than sorry for now.
Diffstat (limited to 'OpenAL32/Include')
-rw-r--r-- | OpenAL32/Include/alMain.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/OpenAL32/Include/alMain.h b/OpenAL32/Include/alMain.h index f24eb000..614c3b43 100644 --- a/OpenAL32/Include/alMain.h +++ b/OpenAL32/Include/alMain.h @@ -901,6 +901,9 @@ void ALCcontext_ProcessUpdates(ALCcontext *context); typedef struct { #ifdef HAVE_FENV_H DERIVE_FROM_TYPE(fenv_t); +#ifdef _WIN32 + int round_mode; +#endif #else int state; #endif |